Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Search found 38 matches

Re: Targeting system

How about a right or left swipe on the target health bar switches to next friendly or next enemy etc. could that work? Or a double tap possibly. I keep thinkin of new things lol. One list could be all friendlies and you can swipe between them then a down/ up swipe would switch to an all enemies list...

Re: UPDATE 3 - Almost a mistake perhaps (here's why)

The cooldown on pots is necessary and consistent with other games. The cooldown made it necessary to level before your able to take down a boss. It doesnt make sense that a group of 90-110 should be taking down a level 130 BOSS. This is only possible with pots. People think that they should be able ...

Re: Distract

Yes that would be nice. It doesnt work to center an entire build around distract. If it was none stat maybe that would work. Frankly i dont care as long as it does work. But being a statless skill does make sense. However many skill points you put in determine the effectiveness. That being said i wo...

Re: Distract

Ah. So if we are runnin around with no dex it wont matter how many skill points you put in it. Thats rough! I have 10 dex and puttin lots of points into dex just to have distract work would be sad. Another build challenge though.

Re: Distract

Can anyone explain what raising the skill level of this does? How much dex does it take before it is successful on the easiest mobs? Does mob level even matter? Why does it say it is successful, when the critter keeps attacking you? Maybe it isn't broken, just hard to Get the right combination? It ...

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