Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Falgren

#21
I avoid falgren unless I am invited to join a group whether from my clan or other clan because I dont need dragon anymore. I know many are frustrated with not being able to get dragon for a long time and I dont blame them. As a result, it has caused the tension and situation we see now. Each clan has to look after its own interest first and therefore, stronger clans whose members are active and are able to camp for Falgren day and night will inevitably get it more often to the dismay and unhappiness of other clans or players. There is no solution to this problem until every one has the dragons they need which will not happen either. It calls for patience but most in the game do not have it. So, we just have to live with it and accept the situation as it is.

Re: Falgren

#22
I avoid falgren unless I am invited to join a group whether from my clan or other clan because I dont need dragon anymore. I know many are frustrated with not being able to get dragon for a long time and I dont blame them. As a result, it has caused the tension and situation we see now. Each clan has to look after its own interest first and therefore, stronger clans whose members are active and are able to camp for Falgren day and night will inevitably get it more often to the dismay and unhappiness of other clans or players. There is no solution to this problem until every one has the dragons they need which will not happen either. It calls for patience but most in the game do not have it. So, we just have to live with it and accept the situation as it is.
how ironic is it i agree with you on forums yet ingame i dont.



anyhow, we have to see if from all perspective guys, what i dont like is when players camp falgren to get dragons to sell or gear up an alternate, i your in the group to gear up clan members for free i see no problem with it, in the update there will be so many bosses its impossible to camp them, and they now have random timers, so everyone will hopefully be happy again. :D

Re: Falgren

#23
I avoid falgren unless I am invited to join a group whether from my clan or other clan because I dont need dragon anymore. I know many are frustrated with not being able to get dragon for a long time and I dont blame them. As a result, it has caused the tension and situation we see now. Each clan has to look after its own interest first and therefore, stronger clans whose members are active and are able to camp for Falgren day and night will inevitably get it more often to the dismay and unhappiness of other clans or players. There is no solution to this problem until every one has the dragons they need which will not happen either. It calls for patience but most in the game do not have it. So, we just have to live with it and accept the situation as it is.
Agree 100%

I don't see any real solution for this, I do agree somewhat with what Papi has said, but at the same time, Ana is right, if people want to do all these things then it is thier perogative.

Honestly, I didn't see much difference between having the last couple of peices of warden completed, it probably has helped, but nowhere near as much as getting a good amulet, offhand and bloodlust has (even though I'm a druid the bloodlust actually does make a difference). BUT boy I was excited when I got the frags to get the last warden peices.

Not as excited as I was when I read Krypto's post saying that the bosses will spawn at random!! Great!!! Will make it much more exciting... so long as they don't take 3 or 4 hours to spawn lol
General of Seed - Crom
Druid 216+ & 130 something on Arawn retured in 2013
Rangers 221+ And 190+
Rogues 220+, 210+, 150+, 97+ & 150 on Arawn retired in 2013
Mage 214+
Warrior 218+

Ex member of Badabing, Celts, Uskoci & Serenity on Arawn

Re: Falgren

#24
All server politics aside, let's get to the real root of the problem and stop blaming each other: game mechanics. I can honestly say after camping this boss for hours on end that I have experienced people being as nice and as fair as possible to me regardless of clan. I don't care who is in what clan, if they want to group me I join. I've even found myself standing around all day getting to know people sharing a little humor of the situation. I'm not saying that sitting around all day for hours on end camping one boss is fun...quite far from it. It is boring as sin and we all know it. Unless you like watching paint dry of course. I've seen tempers flare here and there from time to time, but that is because people are frustrated with the game even when expressing patience over a long course of time. Sure, you could blame the next guy or come to some sort of disagreement on how others should or should not play the game, but in reality it all comes back to game mechanics. One day in a 13 hour time span of steady camping, the real falgren only spawned once. This is a HUGE bottleneck in the game. If you think simply randomizing this boss in regards to time is going to solve the problem, you are wrong. Unless of course you plan on increasing the frequency of the real boss spawning. In fact, randomizing the boss timer may make things worse for the average player who doesn't have time to sit around all day to camp. Knowing boss times actually made it so the random guy who just got out of work could get a chance to hop in a group at the end of their day, but will these people be willing to spend what little free time they have for a chance at no boss at all under randomized timing? I'm willing to bet that those who are hardcore enough to camp all day in the first place will camp just as long as we already do. I'm a player who loves a challenge as much as the next person, but lets be honest with ourselves here and admit that the game could use a little tweaking in addition to randomized timing. Let's not forget the fact that this is a mobile game. Even if you removed the competition of other players with the current state of game mechanics, you still may not even get what you need from this boss for days on end. That is a lot to ask of someone using a mobile device, when mobile implies that you are playing something on the go. Not rooted to one spot like it is your job. For what it is worth, I've actually gotten a little lucky with this boss but I've seen more people who haven't.

Update: I just checked in game with people who camped overnight and Falgren did not spawn once. That means the real Falgren spawned one time in 24 hours. Can the jury come to a verdict on this one and agree that game mechanics regarding boss spawn frequency is simply poor? I've seen this issue in other games and devs have done things to balance the game without making it too easy. Lets hope there is a solution on the horizon that is more fruitful than simply randomizing the time of spawn, because in all honesty there is nothing much to randomize under the current state of affairs.
Arawn

Re: Falgren

#25
Yes I agree that Real fal spawns 1-2 times a day, 3 times on a good day. But I still think it should be randomized, if it's like every 5 spawns, ppl will do normal lvling till the 5th spawn then go wait for him. However they need to increase frequency.of real falgren spawning.

This will help tremendously! So keep all bosses randomized,
But increase percent the real boss spawns and not 20 ph's straight.
Server: Arawn
Been playing since October, 2011
Silvos- lvl 129 Ranger
Sirus- lvl 88 Rogue
Otm sucks... Its pay to win type of game... Money goddesses!!

Re: Falgren

#26
All server politics aside, let's get to the real root of the problem and stop blaming each other: game mechanics. .... Falgren spawned one time in 24 hours. Can the jury come to a verdict on this one and agree that game mechanics regarding boss spawn frequency is simply poor?
I completely agree. And as frustrated as you are you have been lucky. You find people who have camped him for a month and only gotten one if any dragons. Its just dumb luck and randomizing will not help it. But that is a recomendation to the developers. The point of this was to learn to deal with what we have as a community. But we are stuck with it as it is until a change is made. The update is soon but from what I have heard the only change was to randomize spawns. I have not heard anything about increased frequency. What this will do in ensure the spawn is habitated by a full group 24/7 instead of just 10-20 min before each spawn.
Papi - Arawn - Beta 4
GuildChief- / MageGuild (Chief)
Glanmoric-Mage 120
Duergath-Rogue 100 TheFamily Chief
Whuric-Druid 91
Volar-Warrior 91
Doriz-Ranger 70
"Growing old is for people who have forgotten how to play."

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