So I've been thinking long and hard (what's new about that?) and I've come to the conclusion that lvl 60-115 is a good clan range.
The reason for the split is all about clan chat. People lvl 116+ are usually on elixers so they can't help as much. Also calling out otherworld bosses doesn't seem optimal on clanchat with lvl 60's an 70's.
Level 60's and 70's can call out bosses they stumble upon while leveling and lvl's 80-115 can help kill them. Also they can whisper people in AdvocateKings (we will be on every member of Advocates friend list) for hard bosses lvl ~90+.
Above lvl 115 people need to group to level most of the time and need to focus on Rockbelly, Deadroot, and Otherworld bosses.
So I have decided to make a 116+ clan called AdvocateKings.
Druids and mages can join at 106, and if you have 5 warden pieces and 3 meteoric, you can join 5 levels below the required level for your class.
This clan will focus in helping each other level and kill the aforementioned bosses, as well as continue to help Advocate and other lower levels.
So Advocate can focus on helping each other level and with warden and meteoric bosses, and Kings can focus on helping each other on higher level meteoric bosses and otherworld bosses.
Rules:
Just like Advocate, no alts under the level requirement (except for clan banks) can join. Druids and Mages can join at lvl 106.
If you have 5 pieces of warden and 3 pieces of meteoric, you can join Kings even if you're 5 levles under the level requirement.
If you are a well respected member of Advocate you will be promoted faster in Kings.
Also just like Advocate, you can keep all drops you get or give to the clan bank at your discression.
Also KSing or scamming anyone regardless of reason WILL NOT be tolerated. Discipline such as demotion, temp kick, or extended kick will be given. Opportunity to make things right will be given however in every case.
Don't worry guys, I'm not leaving Advocate yet. I will not consider leaving untill AdvocateKings has 3+ members at 116+.
Please offer your input like whether you think it is a bad or good idea, how to improve the idea, ect.
Thanks
New clan created! AdvocateKings
#1
Last edited by mdimarco on Sat Sep 08, 2012 12:18 am, edited 3 times in total.
Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?
Copy this sig!![Smile :)](./images/smilies/icon_e_smile.gif)
Wiki: http://www.wisdomunderground.com/wiki
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?
Copy this sig!
![Smile :)](./images/smilies/icon_e_smile.gif)
Wiki: http://www.wisdomunderground.com/wiki