X(p)mas tree
Posted: Tue Aug 12, 2014 12:33 pm
Since their inception there have been calls for the gladiator quests to be made group quests, and to turn them into something that actually brings players together, and rather than the divisive enterprises they currently stand.
To that end, OTM in their wisdom gave us the gift of the Carrowmore wyverns, and even more recently the Morcas creatures.
Nearly every aspect of this game, whether it be bossing, farming, levelling, or ability training, is set in such a way as to bring players into conflict and competition with each other (either by unhappy accident or by design).
Yet here we have two recent quests that go some small way to bucking the trend.
But what to do with that gift? Do we accept it in the manner it was surely intended? Or do we, like selfish and ungrateful children, ignore the thought behind it, and the spirit of giving, and refuse to let our siblings play a moment with it!
Already I'm dismayed that the the latter has started to show true.
It is a sad inditement of us as people, if we cannot for one brief moment a day, put aside clan rivalries (or even in some cases individual personality conflicts), and come together for some small act of sharing.
Now I know some will cite broken or cancelled treaties for this overspilling of tensions, and inevitably the dialogue I expect shall invariably digress to usual 'he / she hit me first' line of defence that seeps from playground to battlefield almost seamlessly.
In many conflicts, in fact, the root is lost, and digging futile, and the only thing left is to cut at the trunk.
Some may recall stories of the First World War where amidst great conflict, a number of Christmas truces were called, and even no-man's land became, for a brief time, a shining beacon of humanity in contrast to the norm of showing its worst.
If such things of beauty can be birthed from the darkest periods of our actual world, then surely we have slumped as people if we cannot even try to emulate them in a trivial virtual one.
So before we turn Crann to yet another Killian, why not consider breaking out the tinsel and baubles and giving the tired looking old tree a happy makeover?
If we are the sum of our experiences, then let's make the experience tree a symbol of the positive aspects of that.
All the best,
Magustra
To that end, OTM in their wisdom gave us the gift of the Carrowmore wyverns, and even more recently the Morcas creatures.
Nearly every aspect of this game, whether it be bossing, farming, levelling, or ability training, is set in such a way as to bring players into conflict and competition with each other (either by unhappy accident or by design).
Yet here we have two recent quests that go some small way to bucking the trend.
But what to do with that gift? Do we accept it in the manner it was surely intended? Or do we, like selfish and ungrateful children, ignore the thought behind it, and the spirit of giving, and refuse to let our siblings play a moment with it!
Already I'm dismayed that the the latter has started to show true.
It is a sad inditement of us as people, if we cannot for one brief moment a day, put aside clan rivalries (or even in some cases individual personality conflicts), and come together for some small act of sharing.
Now I know some will cite broken or cancelled treaties for this overspilling of tensions, and inevitably the dialogue I expect shall invariably digress to usual 'he / she hit me first' line of defence that seeps from playground to battlefield almost seamlessly.
In many conflicts, in fact, the root is lost, and digging futile, and the only thing left is to cut at the trunk.
Some may recall stories of the First World War where amidst great conflict, a number of Christmas truces were called, and even no-man's land became, for a brief time, a shining beacon of humanity in contrast to the norm of showing its worst.
If such things of beauty can be birthed from the darkest periods of our actual world, then surely we have slumped as people if we cannot even try to emulate them in a trivial virtual one.
So before we turn Crann to yet another Killian, why not consider breaking out the tinsel and baubles and giving the tired looking old tree a happy makeover?
If we are the sum of our experiences, then let's make the experience tree a symbol of the positive aspects of that.
All the best,
Magustra