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Thanks

Posted: Sun Sep 15, 2013 8:46 pm
by Deanksk89
<name removed>, you have really shown the entire world who is weak and who is strong. I really appreciate that you made a fool of yourself in front of both clans and I hope that someday you can repent your wrongdoing and start new.

and may I add. I realize that some players from Infection do not support of <name removed>, decisions and we do understand that this was the acts of one player and not an entire clan.

Re: Thanks

Posted: Sun Sep 15, 2013 8:53 pm
by Yilley
Hope u realize both daniel and itsme have done the exact same thing so dont play innocent u guys were the first to exploit the reset bug and felt nothing when doing it.

Re: Thanks

Posted: Sun Sep 15, 2013 8:59 pm
by Deanksk89
Hope u realize both daniel and itsme have done the exact same thing so dont play innocent u guys were the first to exploit the reset bug and felt nothing when doing it.
Remeber, no-one is playing innocent. I'm just pointing out that when Metalica (Not an in-game player (Moderators) ) resets a boss 5 times, then it does not match up to us resetting it 2 times, AFTER you reset us. Now all that aside, even after we are even. He still decides to resets us!? Me playing innocent? no…

But at the end of the day we all must remember
"An eye for an eye only ends up making the whole world blind."

Re: Thanks

Posted: Sun Sep 15, 2013 9:02 pm
by Yilley
Hope u realize both daniel and itsme have done the exact same thing so dont play innocent u guys were the first to exploit the reset bug and felt nothing when doing it.
Remeber, no-one is playing innocent. I'm just pointing out that when Metalica (Not an in-game player (Moderators) ) resets a boss 5 times, then it does not match up to us resetting it 2 times, AFTER you reset us. Now all that aside, even after we are even. He still decides to resets us!? Me playing innocent? no…

But at the end of the day we all must remember
"An eye for an eye only ends up making the whole world blind."
Are u kdding me 2 times? Itsme has reset high king on us 4 times in one fight u were even there for that fight each time u guys tried to fight for the lock after it reset. There is no playing even anymore u start something it continues until one side completely stops, then maybe the other side will stop but that is up to them if they want to forgive.

Re: Thanks

Posted: Sun Sep 15, 2013 9:06 pm
by Deanksk89
Hope u realize both daniel and itsme have done the exact same thing so dont play innocent u guys were the first to exploit the reset bug and felt nothing when doing it.
I cannot even fathom why you still think that it is a bug. I have sent over 10 tickets from a different range of accounts, have seen over 3 posts on the forums, and actually have an idea of how relatively EASY it is to fix this minor bug. The reset zone was put there on purpose if you like it or not, and just like the dual functions of the "Greifing skills" it is a burden on both our clans and only the stupidity of both our players can unlock its potential. I can even go as far as saying that this feature is impossible to overcome, even with the calm skill.

Re: Thanks

Posted: Sun Sep 15, 2013 9:11 pm
by Metalica
Your welcome. Pay backs a b!tch.

Re: Thanks

Posted: Sun Sep 15, 2013 9:11 pm
by Yilley
Just because a bug isn't fixed immediately doesnt mean its not a bug. OTM has already stated it is a bug caused by the size of the mob and the location its pulled to. Assuming they cant fix it without a full update would explain why it hasnt been fixed yet. By ur logic we could say the holes in the map are the same these arent bugs just functioning annoying features. Its obvious the holes are a bug OTM just hasnt fixed them.

Re: Thanks

Posted: Sun Sep 15, 2013 9:20 pm
by Deanksk89
Just because a bug isn't fixed immediately doesnt mean its not a bug. OTM has already stated it is a bug caused by the size of the mob and the location its pulled to. Assuming they cant fix it without a full update would explain why it hasnt been fixed yet. By ur logic we could say the holes in the map are the same these aren't bugs just functioning annoying features. Its obvious the holes are a bug OTM just hasnt fixed them.
OTM hasn't fixed them. That's the key word.
one of the largest end-game feature (Draglord bosses) has a Quote on quote BUG… and it hasn't been fixed because??? It needs a full update? Absolutely not. The same company that has added the functions of Calm, Taunt, Mob griefing, Target lock, and provoked clan competition. A reset zone is no surprise to me whatsoever.

Re: Thanks

Posted: Sun Sep 15, 2013 9:25 pm
by Deanksk89
Your welcome. Pay backs a b!tch.
Oh yes it is, trust me.

Re: Thanks

Posted: Sun Sep 15, 2013 9:30 pm
by Yilley
Just because a bug isn't fixed immediately doesnt mean its not a bug. OTM has already stated it is a bug caused by the size of the mob and the location its pulled to. Assuming they cant fix it without a full update would explain why it hasnt been fixed yet. By ur logic we could say the holes in the map are the same these aren't bugs just functioning annoying features. Its obvious the holes are a bug OTM just hasnt fixed them.
OTM hasn't fixed them. That's the key word.
one of the largest end-game feature (Draglord bosses) has a Quote on quote BUG… and it hasn't been fixed because??? It needs a full update? Absolutely not. The same company that has added the functions of Calm, Taunt, Mob griefing, Target lock, and provoked clan competition. A reset zone is no surprise to me whatsoever.
if u had really looked at the game at all u would notice this game is not built for competitive clans otherwise so many things would be completely different especially target lock. Also depending on what is needed to fix it an update may be needed just like how removing collision files had to wait to be fixed till update 4 or the rapid shot/ quickstrike glitch. The nature of this glitch only reinforces the logic its a glitch no game company would risk as much as otm is risking by having a reset spot in the game it defies all logic there is no gain from having it. Now if they had intentionally added something it would be easy to just implement it in a way that shows its part of the game and the risk goes down. The fact is otm has stated its a bug, otm has in the past put bug fixes off till updates because it was impossible to patch these fixes. This situation is no different until the time comes for an update and its not fixed then we can assume its part of the game until then otm already said its a bug so its a bug.