Please take note before you start reading this post that I am not in any means flaming raputreEve and EternalSin members and guards in this post so dont flame me saying that I am crying here i am not this is simply a lets come together civilised thread. So unless you have any decent input i this post but out (that occurs to everyone who is going to cry dont bother posting if you are)
First up I'll take the moment to congratulate you (RaptureEve) on your victory today (but was the boasting necessary?)
Well to start off what a mess the last 2-3 aggragoth a have been and i belive that both clans have a big part to play in this always saying "We started first" and other clan respoing "No we did" vice Verca i wasn't there at start so cant comment on today's however i back my clan mates 100%.
Before i get to my main point i don't know if the Cheif/generals/guardians of EternalSin and RaptureEve are trying to find a solution (recommend) this is just a little input. As we know Aggragoth is a boss that was agreed was not FFA but with both clans camping it and being there when it spawns and everyone logging in has turned into nothing but chaos. Should aggragoth be FFA now it is not that hard?
Aggragoth climbs up the wall constantly when there is no tank and multiple deaths and not helped when it is being pushed up aswell so in situations like that which I would not like to occure again wasting plat aggy all over the place tamers going crazy is it too hard to ask if were to happen again (I doubt if the guards of each clan talk) 1 tank adds 1 tank druids 1 tanks aggy and druids from both clans heal the tanks? This way people don't waste plat aggy stays in one place no one can be accused of cheating and we have a fair fight which is currently not happening.
On the other hand (My main reasonable idea) When aggy spawns both clans are there ect ready to take one clan must shout using the shout option stating one simple word"starting" then player who called immediately taunts aggy only tanks can start fights for example....
Juggernaught shouts "staring" And hits aggragoth RaptureEve then hit aggy without calling and state they hit first
(That would be EternalSin kill because you didnt call and other team must back off)
Arrious shouts "starting" and hits aggragoth EternalSin then hit aggy without calling and state they started first(That would would be RaptureEve kill because other team didnt call other team must back off)
That would mean starting aggy would need a call first (take 1 second to call)then the other clan cant say we hit first because you would need a call and a hit first to be able to claim we started.How ever that start would be void if a clan called starting then failed to start immediately.
There is soulutions out there don't let this post drop to the bottom of the pile and nothing happen.
Re: EternalSin & RaptureEve Aggragoth issues
#2Thanks for making this thread Evasive. This should have been a job of leaders of both clans but we have not been taking the time to bring this up.
The recent disputes on Aggragoth fights are obviously caused because the rule of "first aggro gets kill" is not a clear enough rule to stop this. I regret now that we did not think seriously on this topic before since this whole issue would have not been here if we did. Currently it is only EternalSin and RaptureEve who are able to slay the dragon, so I would like to hear some opinion from Eves as well as Sin members.
From the ideas Eva has posted, I also think "starting" call is a realistic solution to this issue. It is easy to remember and is clearly shown on the chat so both clans know which clan called first.
Again, thanks for starting this thread Evasive. Lets keep this thread a peaceful place to discuss solution and not personal hate.
The recent disputes on Aggragoth fights are obviously caused because the rule of "first aggro gets kill" is not a clear enough rule to stop this. I regret now that we did not think seriously on this topic before since this whole issue would have not been here if we did. Currently it is only EternalSin and RaptureEve who are able to slay the dragon, so I would like to hear some opinion from Eves as well as Sin members.
From the ideas Eva has posted, I also think "starting" call is a realistic solution to this issue. It is easy to remember and is clearly shown on the chat so both clans know which clan called first.
Again, thanks for starting this thread Evasive. Lets keep this thread a peaceful place to discuss solution and not personal hate.
World: Rhiannon
Clan: InnerCircle
Juggernaut lvl180 warrior
MsRaindrop lvl190 druid
Clan: InnerCircle
Juggernaut lvl180 warrior
MsRaindrop lvl190 druid
Re: EternalSin & RaptureEve Aggragoth issues
#3I've read the post and will think through and discuss it with the other guards/generals. Plz keep thread clean so we can use it for an open discussion
Cheers
Cheers
World: Rhiannon
Clan: Rapture eve
Cair Warrior lvl 100+
Cairuid Druid lvl 180+
Cairashin Rogue lvl 125+
Cairadabra Mage lvl 75+
Cairboghadir Ranger lvl 70+
Caircuratus Druid lvl 80+
Clan: Rapture eve
Cair Warrior lvl 100+
Cairuid Druid lvl 180+
Cairashin Rogue lvl 125+
Cairadabra Mage lvl 75+
Cairboghadir Ranger lvl 70+
Caircuratus Druid lvl 80+
Re: EternalSin & RaptureEve Aggragoth issues
#4So under your tank calling in shout scenario, what happens if the group who called and taunted wipes and aggy resets?
Pikel
188 Druid
Rapture Eve
Rhiannon
Guide To Aggy Loot:
http://www.celtic-heroes.com/forum/view ... =4&t=22212
188 Druid
Rapture Eve
Rhiannon
Guide To Aggy Loot:
http://www.celtic-heroes.com/forum/view ... =4&t=22212
Re: EternalSin & RaptureEve Aggragoth issues
#5Great question.So under your tank calling in shout scenario, what happens if the group who called and taunted wipes and aggy resets?
A clan should only call to start aggragoth if they feel they have the sufficient members to take.
This means that a clan should not call aggragoth and start if they have insufficient number of people to take( example only 1 druid there or no tanks present thats sort of thing) and also as I have seen (occurs to both clans) in the past you should not hold up a boss with pots and idols untill more arrive( referring back to only starting if have sufficient people)
To the main answer of your question.
Once a clan has called to take the other clan that was there all members of that clan must leave he aggragoth area (log out fast travel) only allowing 1-2 guards to stay and watch the battle incase the clan fail multiple times and stop/bail aggragoth.
(These are just my views on what could happen i am not a guard/gen)
Rogue 198
InnerCircle - Rhiannon
InnerCircle - Rhiannon
Re: EternalSin & RaptureEve Aggragoth issues
#6Just an observation, but personally from experience throughout the entire time FFA has been active in Rhiannon, I don't think calling "starting" is such a great idea because I can see clan members of both sides going at it saying they called first and just non-sense calling when no one is going and it becoming a bigger issue. I think that FFA might be needed, but I don't think Rhiannon is strong enough to call a FFA open onto Aggy mainly because he draws tons of adds, and has an insane amount of power to kill along with the fact opposite sides will pull off their duties to make 1 side fall so they can get an advantage and it becoming chaotic again. Also because we may be fast in the sense of 5 minutes tops with our 2 clans together, but when we decided to have a FFA on Falgren, he only took 1 minute and didn't too too much damage that 1 tank and 3 druids couldn't handle let alone did he have as many adds as currently.
I would say imo that for now we leave the rules as is, and for now we should elect 4 candidates, 2 from each clan to watch over the aggy fight if both clans are there to see who runs in first and if it resets and if it is ksed. They will have the ultimate decision in it and most be responsible trustworthy people agreed on by both clans.
I would say imo that for now we leave the rules as is, and for now we should elect 4 candidates, 2 from each clan to watch over the aggy fight if both clans are there to see who runs in first and if it resets and if it is ksed. They will have the ultimate decision in it and most be responsible trustworthy people agreed on by both clans.