Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: ±20 level rule on Boss claims

#11
I would be fine with the -20 levels, but the +20 levels? Heck no! That would ruin the point of highlevels camping bosses and killing bosses, and would cause a LOT of chaos and would un-encourage leveling...

This entire thing is also quite silly. Please accept that your clan needs to level to compete with Pride, Illum, and AnteBellum...
Thanks for being a total douche and calling my clan out yet again Reg... love ya!!!
pie has as much right to be listed as well as we are rising very fast, not a threat obviously im just proposing we are recognised:)
+1
I still think we need to test Update first :)
so i would advice u all to enjoy update and in a week we all meet again on forum and THEN we will dedictate the rules for Taranis :D
Cya all in game :)
Have fun,
Insane
Name Lvl Clan
1insane1 221 TheIlluminati General
1Maniac1 220
Brainless 190
Strudel 220
FireMcFire 217
Unelanunhi 227
Pocahontas 200

Re: ±20 level rule on Boss claims

#13
Listen up guys, it is a first-come-first-serve basis. This concept rule should be vetoed. You know why? This current expansion includes a great deal of new perks. The feature I am speaking of is the Enraged effect. At one point, whichever mob you are fighting, if you can't beat it by the alloted amount of time of 15 minutes, then the Enraged effect will take in place. The whole point of this, as Admin explained it is to limit the killing of higher-end bosses from the less capable. If you don't have te capabality of killing specific mobs, bosses in which case, then you don't have the ability to claim it properly. Enough of these proposals. This is rejected, and that is final. There is a point of having the Enraged effect to a mob, and that is to subdue the incapables and let the higher level players go at it. It is much easier to say to think before saying something. Think about the nee festures first before posting rules about it. Now, I know this was run before the Expansion, but it is still considered. This is a no, and wont be implemented. Certain bosses apply, this includes The Halloween Bosses, and Aggragoth. There maybe others, but it slips my mind. What I am saying is that drops aren't just given away just because you are there. They are rewarded to the ones qualified to wear them. Now, do you think it is just to reward the ones who aren't capable of weilding such power? No. Same goes with bosses. If you can't kill by a certain amount of time, which is the rage-timer, fifteen minutes, then give up, you're incapable. The Enrage effect ensures to kill off all of your group members, once it comes up on the status bar and you die through it, I suggest not using Resurrection Idols, it is just a waste. What I am saying is that if a mob normally does a certain amount of damage, then it will be doubled, or maybe quadrupled. I don't know the specific number, but it is close to impossible, even being a hundred levels above the mob, you can't win over.

Who is online

Users browsing this forum: No registered users and 16 guests