As we know, our last Necro fight was somewhat lacking in dps on Necro. Next is Saturday 1500 EST.
As a result, I think we should re-do our grp formats. I propose the following ( and subject to others input).
grp 1 tank + 4 druids
grp 2 (ghost grp) 3 warriors with offhand, 2 druids with offhand, 1 mage, and maybe a rogue with offhand.
grp 3 rogues, rangers, and at least 1 mage for lures
grp 4 rangers, warriors, rogues, mages (dps)
grp 5 adds grp (remainder) i think this can be done with a smaller grp than full.
And at all cost, make sure everyone gets out of lifesteal range. Necro steals up to 2400 from each person in range. This can be massive heal. If you cant get out, then dont get in range.
Others pls chime in on this.
Necro groups and time
#1AZZSAVER (DRUID 183+), SNEAKYAZZ (ROGUE 183+), BADAZZ (WARRIOR 144+)retired, MADMAC (RANGER 83)retarded lol