Celtic Heroes

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Re: mage lvl requirement vote

#22
I am glad we are having this discussion. I was under the impression that melee had to be withing 10 levels while casters had to be within 15. It seems that we decided to keep druids within 15 and mages within 10 levels of the boss. If the damage nerf is similar for melee and casters this seems reasonable to me.

Now the tricky part. If we want to include support mages that are 15 levels below the boss, how do we define a support mage? Just lures? Which lures (all of them)? Lures with eboost? Do they need to have sacrifice as well? How many support mages can come to the fight? What about hybrid mages?

I think we have been handling this on a case by case basis so far, but as the OP pointed out this can lead to confusion.
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Clan: Ancients
RogerRanger 223
RogerDruid 160+
RogerRogue 160+
RogerWarrior 150+
RogerMage 110+

“Everyone is entitled to his own opinion, but not to his own facts.”
― Daniel Patrick Moynihan

Re: mage lvl requirement vote

#23
Most mages carry the required lures in there build there for there isn't much need for them unless one isn't able to log then the group will vote to have a support mage at a lower lvl help out with the fight.
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