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Re: The Return of Garanak: Class Based Dicing

#52
@ Vulture
Actually, Akbar killed our first Necro and I killed the second. Unless you soloed, I don't see how you killed Necro before me. It doesn't really matter but you should get the facts straight. This was back when you didn't want to help because we were still working on tactics. Randall organized these kills and several after. Remember now?

Also, I still play but don't feel compelled to check in with you when I log on. I guess I shouldn't be surprised that your response when I disagree with you is essentially "go away". I know considering another's perspective can be uncomfortable but give it a try. It is how we grow. ;)
I didn't want to help?
http://celtic-heroes.com/forum/viewtopi ... ro+randall
That was our first real post about a necro battle plan. I was there with adebayor and a couple other watching the fight go down with all the details and I was the one supporting the plan here. Where were you? Positive I killed the second but hey I'll give you props, maybe you're right there.

Your second point is interesting. I guess when you do log you must not feel compelled to kill bosses or level besides on killain either. Also, I don't recall telling you to go away in any of my posts. My only opinion on you and your posts is that you aren't an active player and you want to decide what goes on in the world. Do you not think that's wrong in any way?

Regardless of the necro situation and personal conflict aside, I really don't see a valid point on your stance on class based dicing besides vouching for equality. Perhaps if you were to elaborate why this sense of equality is so important to you it would shed some light on your points because all I'm inferring from your posts is that you feel it is unfair that melee players can roll for the most/most valuable drops.

Simple breakdown of my points:
We should get our players geared and geared well(gear that works for their class)

We should not focus on making money off end-game drops

If we're all a big team looking to help eachother and kill bosses together then why aren't we doing it in a way that saves us the most time and resources? Why are we winning drops out of greed in order to sell for exorbitant amounts of money? We all need to have good gear to kill bosses, and we all need good gear to kill bosses, and we all need gold to kill bosses. So if we only roll on what we need and not what we want or selfish purposes then we'll be successful as we'll get good drops and we'll save our gold for the resources and not the gear. Although getting people to pass on drops they don't need will almost certainly never happen, we can surely limit it with some types of restrictions in place.

Theoretical situation: If 3 druids have a shrivewood set and the fourth has nothing, and a shrivewood item drops, odds are they'll let the fourth guy get it. They have no chance of making a profit as they'll have no market to sell to, and they have no use for it so why not?

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: The Return of Garanak: Class Based Dicing

#55
@ Vulture
Actually, Akbar killed our first Necro and I killed the second. Unless you soloed, I don't see how you killed Necro before me. It doesn't really matter but you should get the facts straight. This was back when you didn't want to help because we were still working on tactics. Randall organized these kills and several after. Remember now?

Also, I still play but don't feel compelled to check in with you when I log on. I guess I shouldn't be surprised that your response when I disagree with you is essentially "go away". I know considering another's perspective can be uncomfortable but give it a try. It is how we grow. ;)
I didn't want to help?
http://celtic-heroes.com/forum/viewtopi ... ro+randall
That was our first real post about a necro battle plan. I was there with adebayor and a couple other watching the fight go down with all the details and I was the one supporting the plan here. Where were you? Positive I killed the second but hey I'll give you props, maybe you're right there.

Your second point is interesting. I guess when you do log you must not feel compelled to kill bosses or level besides on killain either. Also, I don't recall telling you to go away in any of my posts. My only opinion on you and your posts is that you aren't an active player and you want to decide what goes on in the world. Do you not think that's wrong in any way?

Regardless of the necro situation and personal conflict aside, I really don't see a valid point on your stance on class based dicing besides vouching for equality. Perhaps if you were to elaborate why this sense of equality is so important to you it would shed some light on your points because all I'm inferring from your posts is that you feel it is unfair that melee players can roll for the most/most valuable drops.

Simple breakdown of my points:
We should get our players geared and geared well(gear that works for their class)

We should not focus on making money off end-game drops

If we're all a big team looking to help eachother and kill bosses together then why aren't we doing it in a way that saves us the most time and resources? Why are we winning drops out of greed in order to sell for exorbitant amounts of money? We all need to have good gear to kill bosses, and we all need good gear to kill bosses, and we all need gold to kill bosses. So if we only roll on what we need and not what we want or selfish purposes then we'll be successful as we'll get good drops and we'll save our gold for the resources and not the gear. Although getting people to pass on drops they don't need will almost certainly never happen, we can surely limit it with some types of restrictions in place.

Theoretical situation: If 3 druids have a shrivewood set and the fourth has nothing, and a shrivewood item drops, odds are they'll let the fourth guy get it. They have no chance of making a profit as they'll have no market to sell to, and they have no use for it so why not?
I understand what you are saying. In a perfect world having each and every player geared to the maximum potential is what will help the world thrive as a whole. I was always for this; however, i do not believe that your way is the correct approach. Players shouldn't be restricted on what they can win at a boss fight with non class drops. Under your system a portion of players will be fighting Garanak for free every time. What lugh should be doing is going after those players that dual device, tri device, etc. If you eliminate double rolling than more players will have an opportunity to get drops increasing the strength of the players in lugh as a whole. Everyone should understand that rolling 2-3 times compared to everyone else's 1 roll is an extreme advantage over those with 1 toon. Now certain people will still get lucky, but this will at least even the playing field. Now I know there will be multi toon players that will disagree and refuse to bring alts if they can't double dice, etc. Fact is, during the last Garanak event there were more players than needed at most of the spawns, meaning alts were added into the mix as overkill and not needed. Lugh can defeat Garanak without the use of alts.

Re: The Return of Garanak: Class Based Dicing

#56
@ Vulture
Actually, Akbar killed our first Necro and I killed the second. Unless you soloed, I don't see how you killed Necro before me. It doesn't really matter but you should get the facts straight. This was back when you didn't want to help because we were still working on tactics. Randall organized these kills and several after. Remember now?

Also, I still play but don't feel compelled to check in with you when I log on. I guess I shouldn't be surprised that your response when I disagree with you is essentially "go away". I know considering another's perspective can be uncomfortable but give it a try. It is how we grow. ;)
I didn't want to help?
http://celtic-heroes.com/forum/viewtopi ... ro+randall
That was our first real post about a necro battle plan. I was there with adebayor and a couple other watching the fight go down with all the details and I was the one supporting the plan here. Where were you? Positive I killed the second but hey I'll give you props, maybe you're right there.

Your second point is interesting. I guess when you do log you must not feel compelled to kill bosses or level besides on killain either. Also, I don't recall telling you to go away in any of my posts. My only opinion on you and your posts is that you aren't an active player and you want to decide what goes on in the world. Do you not think that's wrong in any way?

Regardless of the necro situation and personal conflict aside, I really don't see a valid point on your stance on class based dicing besides vouching for equality. Perhaps if you were to elaborate why this sense of equality is so important to you it would shed some light on your points because all I'm inferring from your posts is that you feel it is unfair that melee players can roll for the most/most valuable drops.

Simple breakdown of my points:
We should get our players geared and geared well(gear that works for their class)

We should not focus on making money off end-game drops

If we're all a big team looking to help eachother and kill bosses together then why aren't we doing it in a way that saves us the most time and resources? Why are we winning drops out of greed in order to sell for exorbitant amounts of money? We all need to have good gear to kill bosses, and we all need good gear to kill bosses, and we all need gold to kill bosses. So if we only roll on what we need and not what we want or selfish purposes then we'll be successful as we'll get good drops and we'll save our gold for the resources and not the gear. Although getting people to pass on drops they don't need will almost certainly never happen, we can surely limit it with some types of restrictions in place.

Theoretical situation: If 3 druids have a shrivewood set and the fourth has nothing, and a shrivewood item drops, odds are they'll let the fourth guy get it. They have no chance of making a profit as they'll have no market to sell to, and they have no use for it so why not?
I understand what you are saying. In a perfect world having each and every player geared to the maximum potential is what will help the world thrive as a whole. I was always for this; however, i do not believe that your way is the correct approach. Players shouldn't be restricted on what they can win at a boss fight with non class drops. Under your system a portion of players will be fighting Garanak for free every time. What lugh should be doing is going after those players that dual device, tri device, etc. If you eliminate double rolling than more players will have an opportunity to get drops increasing the strength of the players in lugh as a whole. Everyone should understand that rolling 2-3 times compared to everyone else's 1 roll is an extreme advantage over those with 1 toon. Now certain people will still get lucky, but this will at least even the playing field. Now I know there will be multi toon players that will disagree and refuse to bring alts if they can't double dice, etc. Fact is, during the last Garanak event there were more players than needed at most of the spawns, meaning alts were added into the mix as overkill and not needed. Lugh can defeat Garanak without the use of alts.
If you had any clue at all about the current standings of Lugh, then you would realise that you are so very wrong. As it is, we have a shortage of players during most hours of the day. Restricting rolls to 1 per person, as opposed to 1 per character that they bring, would definitely result in people only bringing one character. At this point in time, this would make it it nigh on impossible for us to kill many bosses, the new future garanak included.
In my honest opinion, I am, and always have been a person in support of allowing those that dual device to have an extra roll per character that they bring, as long as they aren't bringing 2 characters of the same class. This is because if you participate, then you should, and are allowed to have a chance at a drop for each character that you use, the restriction being that after you have won a single drop in a fight, you cannot win another.

Re: The Return of Garanak: Class Based Dicing

#57
my toon in lugh is 117 so yes whatever my post means jacksh*t ill give my thoughts anyway, there is a problematic paradox going on here if you made the rule no selling garanak nobody would turn up once they have the set yet if you made it everyone rolls then people would take stuff they dont need just to roll.
Its clear the old system is majorly flawed and people who are trying to cling to it like a piece of driftwood are clueless :roll:

The people who have never fought a garanak also should really leave this discussion to the high levels.

so basically make these the rules

Rogue/Ranger: Dex/Frost/Blade/Storm sets

Warrior: Stonebark/Ironroot/storm/Frost(not poison one as this should be strictly rogues/rangers being the "dps classes" and storm instead of blade as it is the worse of the two yet still provides the vit and dmg if a warrior wants it)

Druids/mage: Spiritseed/Shrivewood/Ironroot/stonebark(ironroot is good for soloing so i decided to add it here)

THe point is the greedy people will always roll to sell not because they need yet by opening options for classes then the mages and druids still have a wide variety to use and or sell if they want while not being allowed to have the epic dps sets which they obviously just want to sell and vice versa for the rogues
Oderint Dum Metuant.

Re: The Return of Garanak: Class Based Dicing

#58
where did you guys read about a new Garanak returning? OTM never released the same items in 2 events. Please share a link where some talk about new garanak occured, something you read about it being released in general discussions or similar? otherwise please let's focus on items that are being dropped, like mordris items and Hrungnir ones.

If this was true, but i just hope not, because i dislike the idea of same types of items dropping from 2 events, well imo all dps sets should be for all melee. frostroot, bloodthorn, bladeleaf, stormleaf are for all 3 melee classes. Going too much into details of forbidding a warrior from wearing frostroot, well when we did beta (and i did a lot of beta testing this year didn't skip any), most of the servers i met, the players said that frostroot went to all melee, and some servers chose bloodthorn to go for rogues and rangers. and shrivewood for casters. that was it. but it wasn't a rule and beleive me i really dislike seeing a warrior wearing a bloodthorn set, but i have no right whatsoever to forbid that warrior from dicing a bloodthorn set.

spiritseed stonebark ironroot went for all classes.
frostroot bladeleaf bloodthorn stormleaf went for all 3 mele classes.
shrivewood went for casters.

in other words:
melee dice all except shrivewood.
casters dice all except bloodthorn, stormleaf, bladeleaf, frostroot.



why spiritseed went for all? because lets suppose "future garanak" has double stats which means 600-800 dex? okay well this benefits all classes especially rangers and rogues..
stonebark for tanking, leveling, casters, event aoe, necro, mostly useful for anything.
ironroot, come on, future garanak if it's true that will come, also huge dex amount for melee, knowing that ss, lifesteal, poison weapon, and all ranger skills are based on dex.

let's just drop this topic for now please until a new event comes then we vote on items while testing them on beta. This topic is making people panic and angry. I heard about this thread a few hours ago but all i heard was people in panic! let's calm everyone and forget about it for now. please.
Last edited by elletopo on Mon May 04, 2015 6:09 pm, edited 1 time in total.
Lugh:
warrior 229
rogue 230
druid 228
ranger 228
mage 200

say no to dominant clans.

Re: The Return of Garanak: Class Based Dicing

#59
@ Vulture
Actually, Akbar killed our first Necro and I killed the second. Unless you soloed, I don't see how you killed Necro before me. It doesn't really matter but you should get the facts straight. This was back when you didn't want to help because we were still working on tactics. Randall organized these kills and several after. Remember now?

Also, I still play but don't feel compelled to check in with you when I log on. I guess I shouldn't be surprised that your response when I disagree with you is essentially "go away". I know considering another's perspective can be uncomfortable but give it a try. It is how we grow. ;)
I didn't want to help?
http://celtic-heroes.com/forum/viewtopi ... ro+randall
That was our first real post about a necro battle plan. I was there with adebayor and a couple other watching the fight go down with all the details and I was the one supporting the plan here. Where were you?
I was on Groupie with Randall and others working on our battle plan. It seemed obvious to me that posting a plan on the forum would cause an uproar and it did. It made more sense to me to work in private to avoid a useless forum fight.

If you read the thread that you linked the sum total of your contribution was:
Let's hope we make it to dicing :)
However, my statement about your reluctance to help was based on your performance during our early attempts not your contribution of pixels on the forum. On two separate occasions you bailed before Randal shouted that we would abort. The first time, I was willing to assume you had a bad internet connection or something. Because who bails in the middle of a boss fight? When you did the same thing in a subsequent attempt, I have to conclude that you just bailed. Granted, our chance of success was low when you bailed on us but having DPS leave before the fight was aborted significantly reduced our chance of success. To be fair, I haven’t seen you bail on a boss fight since and hope it doesn’t happen again.
Positive I killed the second but hey I'll give you props, maybe you're right there.
I suppose that is progress. This time when I presented you with a fact, you agree that it "maybe" correct. No, this is a fact that corresponds with reality. There is no maybe about it. Previously, when I presented a fact you implied that I was lying. Then, when I gave you a means to verify the veracity of my statement you called a player a cheater and/or a moron. We started from a pretty low baseline but I will still count this as progress.

As I said before, it doesn't really matter who was first or second. I posted because you were making statements that are factually incorrect. If you want to brag about something, I am confident that you have more Necro kills than I do. Go with that.
Your second point is interesting. I guess when you do log you must not feel compelled to kill bosses or level besides on killain either. Also, I don't recall telling you to go away in any of my posts. My only opinion on you and your posts is that you aren't an active player and you want to decide what goes on in the world. Do you not think that's wrong in any way?
Yes, because it is factually incorrect. How and when I play a game is my business. Since I have played on this server for almost 3 years and continue to do so, I will voice my opinions as I see fit.
Regardless of the necro situation and personal conflict aside, I really don't see a valid point on your stance on class based dicing besides vouching for equality. Perhaps if you were to elaborate why this sense of equality is so important to you it would shed some light on your points because all I'm inferring from your posts is that you feel it is unfair that melee players can roll for the most/most valuable drops.
My position is simple. My selfish side wants the server to limit the best sets (Bloodthorn and Frostroot) to rogues and rangers because it improves my chances of getting one of the best sets. In the interest of fairness, I pointed out that this system would benefit me at the expense of other classes. To be clear, I am not advocating less restrictive dicing to help the “merchers”. I simply want to be more inclusive.
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