Dragonlord Boss policies
Posted: Tue Jul 09, 2013 6:24 pm
well, it seems a number of people voted on the various aspects of the dragonlord boss policies (alts, multiple drops, etc).
I will try to compile the new rules tomorrow.
A quick note:
if there is only one group and the drop lands to someone who still needs it - there is no need to dice it - it was already random. You would dice if there were people out of the group or it went to someone who didnt need it (wrong class, they already have the items, etc). Obviously, if a group decides beforehand they want to dice regardless, that would be up to them - but it is good to have a default rule that is generally agreed upon.
also, though we are not there yet, Mordris drops (like aggy drops) will not be the same as dragonlord drops. Though we will still used class dicing, people cannot get multiple drops in mordris/aggy. also, players get only one roll for the general (all class drops) - not one roll per alt. A player only gets one drop from these bosses.
thanks
I will try to compile the new rules tomorrow.
A quick note:
if there is only one group and the drop lands to someone who still needs it - there is no need to dice it - it was already random. You would dice if there were people out of the group or it went to someone who didnt need it (wrong class, they already have the items, etc). Obviously, if a group decides beforehand they want to dice regardless, that would be up to them - but it is good to have a default rule that is generally agreed upon.
also, though we are not there yet, Mordris drops (like aggy drops) will not be the same as dragonlord drops. Though we will still used class dicing, people cannot get multiple drops in mordris/aggy. also, players get only one roll for the general (all class drops) - not one roll per alt. A player only gets one drop from these bosses.
thanks