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Hrunghir

#1
Time 1500GMT, 1600 London time, 1100 east coast USA (EST). If your not sure of the time, ask me in game.

STRATEGY

set two grps (I think one with 5-6 warriors and remainder druids for bash grp) (Bash cooldown is 25-30 secs. So warriors discuss who starts and sequence)
Second (Adds) grp-dps and one warrior to tank adds. 2 or more druids.
drink pox pots/ use any lixers or pots you plan to use
Kill adds
have warrior take hurnghir to end of area.
root him there. (druids need to talk about timing to ensure he stays rooted) Casters need to move out of aoe range. I think druids should be near the end prior to start. (THE START IS THE HARDEST PART, JUST LIKE AGGY).
Warriors bash him (need to communicate and time this with each other) Make sure bash is on all the time. A backup for evades would be nice.
At around 20% life, hrunghir will begin to heal. Bash must be timed to prevent his heals. (warriors talk amongst yourselves to time)
Adds grp should take adds away from main grp. A warrior with taunt/warcry will be needed. (rogues can also help pull them away with damage). By taking hurnghir to end, we should only get 2 adds.
adds grp should also be prepared to take over main fight incase main grp all gets wiped (lets hope this doesnt happen)
One other method would be to have a warrior stand away from his auto and warcry, This would allow others to get close to dps. (i dont really think this will be necessary as long as we have enuf bashers)

SKILLS
I think Longcool will be doing lures. A second in adds grp wouldnt hurt, but is not necessary.
Heli or Divine will do expose weakness and/or smokebomb.
Druids- all should max breath. need at least 4 with root at 37. 1 or 2 with high level sanctuary wouldnt hurt. and somene with high level abundant aura would be benificial. I assume that wards would be giants but not sure. Lets get skills diversity. Only really need one high level vines/swarm etc. as only one damages at a time.
All warriors should come with bash 37.
rogues, rangers, mages come to do as much damage as possible. (rangers and mages should try to stay close together so that grp heal hits all.)

All be prepared to spend some time here. Please dont be impatient. Planning is the key to a successful kill.
All bring idols and restos. Please dont complain about using them. It will be worth it to kill him.
It will be very important to keep the chat to a minimum during the fight and preparation. Use Chat for communication of timing and battle tactics. We can all celebrate after he is dead.

Keep in mind, this is our first kill. The fastest anyone has done has been 14 mins. So, expect to take awhile. For future, we may find that root is not necessary if we have enuf warriors to bash. But lets be cautious the first time.

If anyone else has input, please feel free to add to this.


I think it is time we try again. I would like to set a time for Saturday (no time set yet) for us all to get together and kill the SOB. Please all high levels respond to me here or in game for details.

I have the complete strategy set now.

I would like to get a small grp of high levels together prior to run some tests.

We need all 185 + warriors to get bash to level 37. we need at least 3 druids with root at 36.

Please be patient at the start, and come with extra time to spare. This may take a while.

A strategy will be put forward, PLEASE FOLLOW THE STRATEGY. There is some timing and placement involved, and makes things much more difficult if these arent done correctly.

Please bring idols and restos. And be prepared to use them.

Hrunghir heals very high near the end (20% or so). It is key that we control the heals. It is also very helpful to control his aoe. I will explain later.

The group on adds is probably more important than grp on hrunghir. Adds must be controlled and moved away from main grp.

Do not change skills until prior to fight so that we can all be on the same page and coordinate.

I will be happy to explain more later. but at this time. Lets try to set a time.
Last edited by madmac on Fri Aug 16, 2013 4:24 pm, edited 1 time in total.
AZZSAVER (DRUID 183+), SNEAKYAZZ (ROGUE 183+), BADAZZ (WARRIOR 144+)retired, MADMAC (RANGER 83)retarded lol

Re: Hrunghir

#2
Saturday works for most of the people I have talked to, although finding a time of day for everyone may be difficult.

And come on guys! We really can do this. By all of us coordinating how our group works, I've managed to kill every Dragonlord boss with only one group, excepting Snorri. I've yet to try Snorri with one group since we tend to just invite everyone we can and kill as fast as possible. :D However we know this is not always possible, we are not active at all times of the day, and some times are rather dead.
So if we all work together, we should be able to take down this boss with relative ease! Provided most of us can show up and all work together, which I think we can. :)
Helicopter: Rogue, 182+ Full Dragonlord armor
Plane: Warrior, 123 Retired - Full frozen armor
Spaceship: Mage, 90 Retired
HotAirBalloon: Druid, 85, Retired
Airplane: Ranger, 54, Retired
Connacht: Itemhold

Chieftain of Elixir.

Re: Hrunghir

#4
OK, I have had many respond in game. A general consensus time will be 3:00pm gmt. Please all try to come a bit early, and plan on spending time there for preparation. I think preparation could take as long as the actual kill ( AND WE WILL KILL HIM). LOL btw: this is 1100 est, 1900 Moscow, 1600 London.

WE need all warriors who are 183(or so) or higher to put shield bash at 37. This is critical. And the more the better.

We will also need at least 4 druids with root at 37.

The key, root and have warriors bash constantly. Move hrunghir to end of area at beginning and keep him there until dead. Need a strong adds grp to take the adds away from dps grp. druids should stay out of aoe range. One warrior sole job is to taunt/warcry out of dps range. so when he is rooted, others can dps. Bash prevents his aoe and heals.

WARRIORS NEED TO TIME BASH AND COMMUNICATE
DRUIDS NEED TO TIME ROOT AND COMMUNICATE.

Lets try to keep chat to a minimum during the actual fight so we can discuss tactics/timing.

Make sure you have pox pots. I would say at least 20 each. THese have to be renewed if you die.

all druids need to max breath.

Need one rogue with expose weekness (I think Heli has this at high level)
Need another rogue with max smoke
need one lure mage others should go dps (maybe two lures, second for adds grp.)

The adds aoe hits damn hard, so need to keeep them away from dps group. A strong warrior (tank) in adds grp to warcry them away is best

at end of bridge, he only calls two adds so positioning is important.

all bring idols and restos.

I personally will use every lix/pot i can get away with lol


LETS KILL THIS MFer!!!!!!!!!!
Last edited by madmac on Thu Aug 15, 2013 2:57 pm, edited 1 time in total.
AZZSAVER (DRUID 183+), SNEAKYAZZ (ROGUE 183+), BADAZZ (WARRIOR 144+)retired, MADMAC (RANGER 83)retarded lol

Re: Hrunghir

#5
I'm in and have it on my schedule.

I can go full lure, since I'm used to it. (Meaning I can alt to get my crush and magic lure up higher as well as my pierce and slash.)

Looking forward to it! :lol:
LongCool: 190+ mage
lcthief: 170+ rogue
lcwitchy: 85+ druid
World: Lugh
Proud General of Clan Aftermath

Re: Hrunghir

#8
OK, I have had many respond in game. A general consensus time will be 3:00pm gmt. Please all try to come a bit early, and plan on spending time there for preparation. I think preparation could take as long as the actual kill ( AND WE WILL KILL HIM). LOL btw: this is 7:00pm est
Uhh. Excuse me if I am wrong, but isn't 3:00pm GMT/UTC actually 10am EST?
Helicopter: Rogue, 182+ Full Dragonlord armor
Plane: Warrior, 123 Retired - Full frozen armor
Spaceship: Mage, 90 Retired
HotAirBalloon: Druid, 85, Retired
Airplane: Ranger, 54, Retired
Connacht: Itemhold

Chieftain of Elixir.

Re: Hrunghir

#10
A general consensus time will be 3:00pm gmt. ... btw: this is 7:00pm est
Uhh. Excuse me if I am wrong, but isn't 3:00pm GMT/UTC actually 10am EST?
Both wrong, actually. :)

I think Azz meant 7:00pm (1900) EDT, which is 11:00pm (2300) UTC.
LongCool: 190+ mage
lcthief: 170+ rogue
lcwitchy: 85+ druid
World: Lugh
Proud General of Clan Aftermath

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