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Dicing Against Tos
Posted: Tue May 27, 2014 4:51 pm
by Mysteryman
For the dice masters in Lugh who dont read here you go. Picture courtesy of Vulture, thanks.
Re: Dicing Against Tos
Posted: Tue May 27, 2014 5:26 pm
by Lukov
Admins themselves have said that that rule only applies for real life currency, and items. If i find the quote ill post it. Unfortunately you are wrong in this case.
Re: Dicing Against Tos
Posted: Tue May 27, 2014 5:36 pm
by Mysteryman
Admins themselves have said that that rule only applies for real life currency, and items. If i find the quote ill post it. Unfortunately you are wrong in this case.
it clearly states above "ingame or virtual currency or items". dicing opens up opportunities to scam and it takes advantages of peoples addictions. they would not have put this here if they didnt think it was gonna be a problem.
Re: Dicing Against Tos
Posted: Tue May 27, 2014 8:13 pm
by Kyna
What would be the point of putting the dice function in game if it was not to be used as some sort of in game gambling. OTM would not have put it there and then stated that it was not to be used for gambling, as what else would u really use dice for?
Re: Dicing Against Tos
Posted: Tue May 27, 2014 8:17 pm
by GhostLord
What would be the point of putting the dice function in game if it was not to be used as some sort of in game gambling. OTM would not have put it there and then stated that it was not to be used for gambling, as what else would u really use dice for?
I believe it was intended as a way deciding who got what drops at aggy, and other bosses, then it was used for making money, like the way it is today.
Re: Dicing Against Tos
Posted: Tue May 27, 2014 9:18 pm
by Mysteryman
I agree it is useful to dice for drops. This in itself is not gambling. Rolling for gold is. It bugs me when OTM makes rules such as no scamming etc and then does nothing to enforce it.
Re: Dicing Against Tos
Posted: Tue May 27, 2014 10:10 pm
by KingBall
Lukov is right.
Re: Dicing Against Tos
Posted: Tue May 27, 2014 11:51 pm
by Vulture
Yes the admins have stated that they don't care about in game gambling for in game items, they were obviously just too lazy to remove like 3 words out of that line of the ToS.
Re: Dicing Against Tos
Posted: Wed May 28, 2014 2:27 am
by Voldemort
With regards to dicing, whilst we do not prevent it we do not govern it in any way, and the Support Team will not enforce any decisions or outcomes arising from these games.
The dice mechanic is provided as a means of randomising numbers; how players use this function is entirely up to them.
The loading screen tip which mentions gambling is in reference to gambling for real-life money or items.
Re: Dicing Against Tos
Posted: Sun Jun 08, 2014 5:54 am
by lieskalapsi
In terms of dicing, as the admims have stated, they will NOT govern it, but I imagine will still deal with scammers of this sort. No one is compelling anyone to play, and anyone who is willing to do so takes a risk. Hence why it is best not to engage in such games with people you don't know, or people flagged as scammers, as anyone who gets ripped off has a (rightful) tendency to be very vocal about it. That being said, there are a number of ways the "game" can be played, various rules and the like. One such idea is a group game: 1 host, handful of players. Buy-in TBD by the host, pot to be the collective buy-in minus a percentage as the "host's cut". The players roll, and highest/lowest roll wins as determined by the host. Payout is made at the end of the round (all players have rolled and a winner is determined). This way, someone always wins. As far as stakes/successive round buy-ins go, the decision should be left to the players as a unanimous decision. Ex: player a suggests an increase in the stake from 1000g per person to 10000g. Players b and c are okay with this, but player d is not. Either the round buy-in remains at 1000g, or player d may choose to leave the "table". Again, this ruleset revolves solely around a trustworthy host.