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Change of rules: roll by class

Posted: Fri Nov 14, 2014 7:27 pm
by Jazmin From Epona
I might start something, but alter the rules a bit and make it like this:

If there is one group and someone gets it dropped on them, no matter the class of the person or the item's class requirement, he can keep it. Although if it is one group, and there is two rangers in the group and a ranger drop drops and one of the ranger's get a warrior drop and the warrior got the ranger drop, they only exchange, which means the second ranger who didn't have the drop drop on him, will not roll for the drop that the first ranger exchanged with the warrior. It works because the roll was "technically" Already done. Then if there isn't a ranger drop in one grp and a ranger just gets a warrior drop and there is other warriors in the group, then he keeps it, only because it was ONE group, and then if they want the drop, they can buy it from the ranger.


Kind of complicated, keeps the same values of roll by class if there is two groups. The original rules that I wanted to change that these would replace have been making me pretty angry. lol I am with three people in a group and I get the only drop there but I have to give it up in the group anyways. :P

Its just an Idea not trying to trample your already agreed rules, I mean f the Ideas grows, then, lets do it.

Re: Change of rules: roll by class

Posted: Fri Nov 14, 2014 8:11 pm
by Lukov
The only reason when people dont need to dice is when there is 1 group and the drops drop to their class, this is for dragonlord and event items.

Otherworld is free dicing, one group who gets keeps, 2 groups should be diced.

Re: Change of rules: roll by class

Posted: Sat Nov 15, 2014 3:39 am
by Jazmin From Epona
The only reason when people dont need to dice is when there is 1 group and the drops drop to their class, this is for dragonlord and event items.

Otherworld is free dicing, one group who gets keeps, 2 groups should be diced.

Yeah I knw but my new Idea is a bit more detailed than that.

Re: Change of rules: roll by class

Posted: Sun Nov 16, 2014 6:49 am
by Vulture
The only reason when people dont need to dice is when there is 1 group and the drops drop to their class, this is for dragonlord and event items.

Otherworld is free dicing, one group who gets keeps, 2 groups should be diced.

Yeah I knw but my new Idea is a bit more detailed than that.
KISS

Re: Change of rules: roll by class

Posted: Mon Nov 17, 2014 3:35 am
by Jazmin From Epona
The only reason when people dont need to dice is when there is 1 group and the drops drop to their class, this is for dragonlord and event items.

Otherworld is free dicing, one group who gets keeps, 2 groups should be diced.

Yeah I knw but my new Idea is a bit more detailed than that.
KISS

wut? o.o

Re: Change of rules: roll by class

Posted: Mon Nov 17, 2014 10:13 am
by HrFnasemos
I am sorry, but your suggestion will not make things easier.
Basically you suggest that we stop dicing at all for single group boss kills, but introduce some obligatory exchange system for cross-class drops.
I support that we keep class dicing.
KISS means Keep It Simple Stupid. (i.e. the best thing is to keep things so simple that it borders to stupid)

Re: Change of rules: roll by class

Posted: Mon Nov 17, 2014 3:00 pm
by xyn
people barely understand the current rules. I think our system is working fairly well as it is - no need to add complications. However, i will not KISS you :)

Re: Change of rules: roll by class

Posted: Wed Nov 19, 2014 7:10 pm
by senta
Why do you even bother making these posts Chelsea? You are doing more harm than help. Start making your own rules in game and it will be a very quick way to get yourself removed from groups at bosses.

Re: Change of rules: roll by class

Posted: Fri Nov 21, 2014 2:24 pm
by Jazmin From Epona
Why do you even bother making these posts Chelsea? You are doing more harm than help. Start making your own rules in game and it will be a very quick way to get yourself removed from groups at bosses.

You fool, did I say these were my own rules, did I implement them? NO Did I say these are my rules for now on? Did I act upon them? NO Ideas, Ideas, FOOL. Just an IDEA and if someone doesn't like them then they can say so. You really do not read my posts at all. You only looked at the title and your puny mind put "change" and "rules" and "roll" and "class" together and got to a conclusion.

There are so many idiots on this world, so many, I have to keep asking them to review the information given and their like "oh" after saying something completely idiotic. Or arguing with me for a long time until I make them shut up, go backwards, look at the past chat and then they stop arguing and do something else.

Re: Change of rules: roll by class

Posted: Fri Nov 21, 2014 2:51 pm
by Vulture
There are so many idiots on this world, so many, I have to keep asking them to review the information given and their like "oh" after saying something completely idiotic. Or arguing with me for a long time until I make them shut up, go backwards, look at the past chat and then they stop arguing and do something else.
Sums up my experiences on Lugh quite nicely tbh. Y'all need to chill with the hostile responses tho.