Hey thanks for the ideas - I am wondering what you think if instead of adding more classes we allowed classes to specialise in different areas with various trainers - so you could choose to take your warrior and train them to become a paladin or other types.
Would that be OK or would you prefer more classes?
I think it's ok. But can you still switch types afterwards at a specific spot?
If you are Knight-Paladin and you need to be another type that if you have done specific quests that you talk to someone and he can switch your specialization?
I would much rather have an evolution of the current classes than an adding more base classes. This would give new players a basic understanding of how each base class plays, then options on which direction to take it as they level.
Agreed, sounds awesome. I'm dying to see a necromancer or black magic class evolution for mages.
It would be cool if class evolution was more than just equipment and skill abilities. I would love to see the appearance of the character change and become much more dynamic looking. As it is now, all of the characters look as rigid as planks. Even the mobs look like they're standing around waiting for the bus.
How about some aggressive stances and varied idling animations? Mages could hover slightly above the ground, Rogues could crouch as if ready to strike, Druids could slowly be engulfed by plant life as they idle, and so on. You get the idea. I know it isn't necessary or enormously important but little details like this would really add a sense of dynamism and excitement to Lir's Reach.