Celtic Heroes

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Thank god the event is over and now that its oct. 15

#1
Can we just skip the Halloween event? Or at least end the Halloween event at a reasonable time?
With this event past event including dragon bosses it has flooded the worlds with unreal dps armour which isn't fit for a Druid/Mage one bit.

Now I know what you're thinking but aggaroth drops mages drops!
WRONG!
He drops loot for all classes the only thing that sets one of the items apart is the main hand book.
The trident is for guess what!? The main the dps classes!
It's not OTM fault that no one uses spear... Or is it?

I can tell the future for me as a Mage is grim even with my 800 health and magic sigils.
When 150+ mobs come ill be focered to group lvl to obtain a high lvl or dual a Druid out of my group constantly healing me.
While a rouge/ranger/warrior can auto 800+ and use two attack skills that hit anywhere from 600+ - 1500+ with only about 500 mp
I can already see it, a lvl 150 rouge killing 3 enemies before I could kill 1 while dual logging a Druid.
I can understand that they want the game to slowly turn into a group lvling game on higher lvls like that but I mean come on, the game has been so over weighed against us that many buy plat once only to find out to be any good at this game you don't need more plat you need more devices.
Because that's all that's going to happen.
A new update will hit and 10+ people will be dual logging keeping their Druid out of group raking in exp to their main, the game should not be like this.
Remember when update 3 first hit?
Every boss and enemy gradually healed, could cast heal or cast some type of energy shield with an unreal amount of damage protection.

I shouldn't have to cast a 30/30 fire lure just so my main base elemental attack will do the damage that it says it will do in skills screen.
I am willing to bet all if not most enemies are built like this:

Lvl 160 rock man
Hp 40,000
Mp infinite
Pierce resist: 2000
Slash resist: 2000
Crush resist: 1500 (because he's a rock and you crush rocks irl)
Ice resist: 3500
Fire resist: 3500
Magic resist: 3500

Lvl 160 tree man
Hp: 55,000
Mp: infinite
Pierce resist: 2000
Slash resist: 1500 (because slash cuts trees irl)
Crush resist: 2000
Ice resist: 3500
Fire resist: 3000 (because trees can catch fire irl)
Magic resist: 3500

Every enemies base resistance to Mage/Druid is greatly increased because the game thinks you'll be using lures to damage those enemies so thy set resistance to everything else extremely high.

So lets just get this strait I'm supposed to have as a Mage @ lvl 140 for example:

Fire bolt
Ice shards
Sacrifice
Energywell
Energy boost

You can't even max out all of those spells at lvl 140 you have to be 145 to have 5 abilitys maxed.
Not including rings I know.
Mages armour is horrible.
And the best part about this build is that there are no points left for any lures, meaning your skill hits will only do about have of what they say in your skills.
So now take a second and just look at that...
this is the set up OTM has been telling us all to do to make a Mage work out.

So now let's look at a lvl 140 warrior with no rings:

Giants swing
Pummel
Enduring guard
Shield bash
Frenzy

So a warrior not only has super high hp with super high armour and can auto 800+ and get a move that increases their defense even more and 2 dmg skills.

Just from looking at that you should be able to see that mages are so underpowered its redicilous.
When I first started playing I asked my friend what's the worst class in the game that no one plays and that's what I'll be, he said Mage.
So here I am almost a year later and mages are ven more scarce then when I started.

Sorry for my long rant but how about instead of patching events into the game, you fix or plan to fix the Druid/Mage classes before you add newer armour that does 200 heat damage for legs and 300 for bp. Ad at this poor i think the only way to save it is by making the new upgrade armour for mages/Druids have bonus skill points, not to already be chosen by OTM but like having dragon gloves giving you +2 skill points for a Mage. Boots +3 ect... Mages/Druids should excel in magic and at this point they are just like the rest.
Image
This is what happens when you challenge the better clan on sever.
Your ass shoots flames, literally your ass will shoot flames.

Re: Thank god the event is over and now that its oct. 15

#2
Well i am à rogue and my sneak suposed to do 1200 dmg but instead it does 190-400 dmg on threes / golems my assasinate Goes from 200-1000 if i am lucky and its suposed to do 2000 dmg or more in skill screen so that counts on all classes and i completly agreed that warriors need à nerf or something Tthey can have 2k health 3000 speed with 700-800 auto hit and high dmg skills and à armor skill on every way they very stront tanks can olso have alot of dmg even if they have 4k health with à rogue i got 1.6k health alot of str diamonds dagger and some othe good dmg things and i am at 600 dmg with à auto from 100-300 when lucky with à speed of 2500 -30% pretty stupid i think warriors need à bit weaker weapons or shower one with lower dmg skills :/
Fighter, rogue
Clan: Anarchy

Proud owner of epona's first doch gul bp :D

Re: Thank god the event is over and now that its oct. 15

#4
Well i am à rogue and my sneak suposed to do 1200 dmg but instead it does 190-400 dmg on threes / golems my assasinate Goes from 200-1000 if i am lucky and its suposed to do 2000 dmg or more in skill screen so that counts on all classes and i completly agreed that warriors need à nerf or something Tthey can have 2k health 3000 speed with 700-800 auto hit and high dmg skills and à armor skill on every way they very stront tanks can olso have alot of dmg even if they have 4k health with à rogue i got 1.6k health alot of str diamonds dagger and some othe good dmg things and i am at 600 dmg with à auto from 100-300 when lucky with à speed of 2500 -30% pretty stupid i think warriors need à bit weaker weapons or shower one with lower dmg skills :/
Actually it says UPTO #amount of damage with the resists the MOBS have it lowers it obv, get a Mage with max lure's and you'll hit way may becuase the Mobs resistance is reduced..have everything the way you say and every one will 4-5 hit every mob
Rogue 198
InnerCircle - Rhiannon

Re: Thank god the event is over and now that its oct. 15

#10
I said sorry for the rant :/ but its more focus on how the game has ample amounts of stuff for the 3 main dps classes.
IMO if update 4 doesn't revamp how items effect mages/Druids skills then no one will play mages for sure and just keep a spare Druid to heal their main.
Image
This is what happens when you challenge the better clan on sever.
Your ass shoots flames, literally your ass will shoot flames.

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