Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: How about PvP section in the game?

#13
I imagine pvp in a team v team setting.

And while I agree, howling wind is a nice debuff, it's single target. I mean obviously, there are no AoE's(Area of Effect), but in a team v team ideal...A team of rangers is going to shred any other class set up, just due to bolas on rogues/warriors and dps interrupt on heals/nukes.

It seems likely for that reason HoTs(Heals over Time) and DoTs (Damage over Time)will be the things to use vs rangers most likely. But I see people going vitality heavy in their pvp builds nonetheless.

A quicker bow will probably be the pvp ideal for that very reason.

I am guessing they are going to have to make bolas, roots and all abilities somehow resistible in pvp, so that there are no foregone conclusions.

I hope they find a unique way to handle the pvp balancing, but as I said I trust the testers.
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Teaweasel 133 Druid (Arawn, Retired)
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Re: How about PvP section in the game?

#14
It lowers the opponents attack (not skill attack) so he doesn't hit as hard.
No, it decreases the rate of the enemy's attacks so they parry and miss on you more.
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