Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Inviting new people

#11
This is why otm needs voice actors
-1 this is not SWTOR, if you want people to talk in your ear go play that game...
better combat sounds
new engine coming soon will fix this
and instead of freezing in your fighting stance the toons have to look energized,pumped and ready to go
see last comment about new engine
A more accurate dodging blocking animation
see last comment, and the one before that...
The fighting is just too slow imo.
the animation or the actual grinding. If #2... that is the nature of MMORPGs. Deal with it. If #1, see comment two and three...
It wasn't until i met friends that i found the game fun.
I agree, once you find people that you enjoy hanging out with, massive depth is added...
ALSO the game should let the player know HOW to level. By litteraly telling them something like "GO OUT THERE AND KICK SOME ASS FOR XP OR THE TEAM WILL GO AND DO THE SECRET OTM ATK 1000000000 dmg ON YOU"

so you want more quests? +1 to that
1. I mean like talking while the text is being written and it should be read from the bottom..
2. Not the grinding,without it i wouldn't feel challenged lol
The rest i guess your right :roll:

Re: Inviting new people

#13
I agree. There are some things that CH has missing. I'm not advertising or anything like that, but after seeing Guild Wars, CH isn't really impressive. Sorry... :? I don't mean any offence or anything.
I believe my brother made some posts back in the day where he compared celtic heroes and guild wars (This Topic). How CH could get improved and be more fun. But back then the engine could not handle many things yet.

Guild wars has an amazing endgame one which celtic heroes currently lacks. At this point CH is all about the leveling which many players do like since when someone suggests a level cap many people hate the idea.

But the thought about the lvl cap (endgame) is that OTM can focus on adding good bosses that stay hard to kill and balance the game better/ add more content. Instead of code all bosses over again when higher lvls can one hit them. When everything get's more balanced they can also focus more on the new people. Maybe if the engine supports it now create dynamic events. Devence modes. Team pvp? etc
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Re: Inviting new people

#15
I agree. There are some things that CH has missing. I'm not advertising or anything like that, but after seeing Guild Wars, CH isn't really impressive. Sorry... :? I don't mean any offence or anything.
You are comparing apples to oranges. GW is a PC MMORPG where this is an iOS/Moible (soon to support Android) MMORPG.
Oh yea forgot to tell about that in the post. That was the main thing I wanted to write the post actually :mrgreen:
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