Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Patch: 22/07/2013

#2
Wow can't wait! I've gotta say that the story was quite good and certainly interesting, when I first read the story I assumed that it was a new high lvl quest line thrown in by you devs. But upon reading the patch notes I was let down :(
Make it into a quest line, it certainly has potential and seems like it'd be a lot of fun!
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Re: Patch: 22/07/2013

#5
When will the wyrms stop throwing heavy barges at me??
Pre-Update 5
Deucaleon- 203
Brightblade- 201

Pre-Update 4
Deucaleon-Warrior level 161

Pre-update 3
Deucaleon-Warrior level 105
Drucaleon-Druid level 90
Brightblade-Rogue level 101
Deucalion-Ranger level 90
Ducaleon-Mage level 96

Re: Patch: 22/07/2013

#8
The latest patch for the game is live, including changes to the Hrungnir encounter and other fixes.

Find the patch notes here: http://celtic-heroes.com/forum/viewtopi ... =3&t=40007
So it looks like you added more hulks around him, and you said more teamwork and strategy is needed. Thats fine, but you havent implemented raid grouping and only one group still gets credit for kill, get all gold, and loot. Make it fair for everyone involved in fight before you guys make more of these types of encounters.
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Re: Patch: 22/07/2013

#9
So it looks like you added more hulks around him, and you said more teamwork and strategy is needed. Thats fine, but you havent implemented raid grouping and only one group still gets credit for kill, get all gold, and loot. Make it fair for everyone involved in fight before you guys make more of these types of encounters.
Raid grouping is definitely something I'd like to see in the future as I understand how frustrating it can be for multiple groups to be attacking a boss and for only one to have the credit. I have suggested it to the team, and hopefully this is something we can introduce.
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