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Re: Golden Shrink/Grow.. Gone ?

#21
Golden camo is the only reason I can solo sreng 4 without pulling any adds
Golden growth is useful when a bunch of people crowd around a boss spawn point, and you can't target it
Golden shrink is useful in the arena so people can't see you as well.

The sets are useful, but other charms are useful as well in certain situations. I am sad to see growth/shrink charms leaving the shops :( Especially since I see no reason to discontinue them (besides OTM wanting to make more money off of potions :lol: )
Could just kill the one add on either side of sreng and then pull the ph after lol, you'll save a few mil on the camo that way.
camo also works well on king, and chained, and obelisk, and anywhere there is a bunch of mobs clustered close together. I find it odd that people say aggro management is worthless. I can throw on my camo and farm all day in an area where mobs are clustered together, without having to worry about pulling mobs i don't want to. Although using idols instead are always an option instead of having a camo. Come talk to me after idols get nerfed :lol:
Honestly all the thing you mentioned can easily be killed with just killing one mob, besides obelisk but really why is anyone killing that.

Farming is normally done on mobs a much lower level than you so why you would need camouflage is a bit strange..

Who mentioned dying anyways, I can't remember the last time I died clearing ph's tbh. Don't worry about me though, they aren't changing existing idols and I've got over 12k ;)

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: Golden Shrink/Grow.. Gone ?

#22
Golden camo is the only reason I can solo sreng 4 without pulling any adds
Golden growth is useful when a bunch of people crowd around a boss spawn point, and you can't target it
Golden shrink is useful in the arena so people can't see you as well.

The sets are useful, but other charms are useful as well in certain situations. I am sad to see growth/shrink charms leaving the shops :( Especially since I see no reason to discontinue them (besides OTM wanting to make more money off of potions :lol: )
Could just kill the one add on either side of sreng and then pull the ph after lol, you'll save a few mil on the camo that way.
camo also works well on king, and chained, and obelisk, and anywhere there is a bunch of mobs clustered close together. I find it odd that people say aggro management is worthless. I can throw on my camo and farm all day in an area where mobs are clustered together, without having to worry about pulling mobs i don't want to. Although using idols instead are always an option instead of having a camo. Come talk to me after idols get nerfed :lol:
King? I can see camo for obelisk maybe, but chained calls adds anyway, making camo worthless.
Biteri 224 rogue, Rosmerta, Reserverence.
Yes, I seem to be back again.

Re: Golden Shrink/Grow.. Gone ?

#23
Farming is normally done on mobs a much lower level than you so why you would need camouflage is a bit strange..
Level 179 hallway wyrms. I got my imperial riftskull there.

But fine whatever. I'll agree to disagree because I have 2 camos that I use all the time. I'm not selling them and I'm not buying more, so I have no stake in convincing people they are very nice to have.

Why are we talking about camos anyways? :lol: I thought this was about growth/shrink charms, which I'm sad to see go.
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Re: Golden Shrink/Grow.. Gone ?

#24
Farming is normally done on mobs a much lower level than you so why you would need camouflage is a bit strange..
Level 179 hallway wyrms. I got my imperial riftskull there.

But fine whatever. I'll agree to disagree because I have 2 camos that I use all the time. I'm not selling them and I'm not buying more, so I have no stake in convincing people they are very nice to have.

Why are we talking about camos anyways? :lol: I thought this was about growth/shrink charms, which I'm sad to see go.
Very true, it's all a matter of preference anyways.

It's kind of pointless to remove a pointless item don't you think? It's basically just a small way to help flush a bit of gold out of the game, we need more things like this.

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: Golden Shrink/Grow.. Gone ?

#25
Golden camo is the only reason I can solo sreng 4 without pulling any adds
Golden growth is useful when a bunch of people crowd around a boss spawn point, and you can't target it
Golden shrink is useful in the arena so people can't see you as well.

The sets are useful, but other charms are useful as well in certain situations. I am sad to see growth/shrink charms leaving the shops :( Especially since I see no reason to discontinue them (besides OTM wanting to make more money off of potions :lol: )
The potions are gone too. The reason for these changes is that when a player wears the charm in new engine, it greatly interferes with collisions. In a lot of instances, the collision issues cannot be fixed at all because they would lock the camera or player in place and make them blind or stuck. So they decided to remove the items that give these effects all together, because the issues they cause are impossible to be fixed.
Image
PM me and I will do my best to help you with whatever you need.

Re: Golden Shrink/Grow.. Gone ?

#26
Golden camo is the only reason I can solo sreng 4 without pulling any adds
Golden growth is useful when a bunch of people crowd around a boss spawn point, and you can't target it
Golden shrink is useful in the arena so people can't see you as well.

The sets are useful, but other charms are useful as well in certain situations. I am sad to see growth/shrink charms leaving the shops :( Especially since I see no reason to discontinue them (besides OTM wanting to make more money off of potions :lol: )
The potions are gone too. The reason for these changes is that when a player wears the charm in new engine, it greatly interferes with collisions. In a lot of instances, the collision issues cannot be fixed at all because they would lock the camera or player in place and make them blind or stuck. So they decided to remove the items that give these effects all together, because the issues they cause are impossible to be fixed.
So, are these now going to become troll items??
c r o m
MageYouCry Lvl88+
-I kind of have a 152 rogue but I'm lazy lol.-
Shh, I'm sleeping.

Re: Golden Shrink/Grow.. Gone ?

#28
I think you'll find a growth or shrink charm either golden or silver are both beneficial in any boss fight giving you an advantage of being able to overpower the boss with your strength or to make your enemy lose track as you run around as a tiny person,either way these charms are worth breaking any aura or charm if taking to end game
Dynamit1 - 215 Druid
Dynasaur - 205 Mage
Dynamit3 - 223 Rogue
Dynamit4 - 220 Warrior
Dynamit5 - 217 Ranger

Re: Golden Shrink/Grow.. Gone ?

#29
I think you'll find a growth or shrink charm either golden or silver are both beneficial in any boss fight giving you an advantage of being able to overpower the boss with your strength or to make your enemy lose track as you run around as a tiny person,either way these charms are worth breaking any aura or charm if taking to end game
I hope this is a troll post...
Biteri 224 rogue, Rosmerta, Reserverence.
Yes, I seem to be back again.

Re: Golden Shrink/Grow.. Gone ?

#30
I think you'll find a growth or shrink charm either golden or silver are both beneficial in any boss fight giving you an advantage of being able to overpower the boss with your strength or to make your enemy lose track as you run around as a tiny person,either way these charms are worth breaking any aura or charm if taking to end game
I hope this is a troll post...
How could you tell this? :)
Dynamit1 - 215 Druid
Dynasaur - 205 Mage
Dynamit3 - 223 Rogue
Dynamit4 - 220 Warrior
Dynamit5 - 217 Ranger

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