Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Distract

#11
I agree that they shouldnt be stat based but right now thy are. I think that might be why none of them are working anymore.
TheMist-141 Rogue of Ascension, Server Danu

Take everything in moderation, including moderation.

Re: Distract

#12
I tried a dex build for a rogue early on but it failed badly, so far I'm out of idols and pots, so I'm useless in boss fights.
Gutshank 91 Rogue on Rosemerta server
"Bringing you and your god together..is my greatest pleasure."

Re: Distract

#13
Thanks for the feedback, we are going to make some improvements to this today.

Would you like the stat component removed from these distract/taunt/calm?

Any other changes that you would like?

Re: Distract

#14
Yes that would be nice. It doesnt work to center an entire build around distract. If it was none stat maybe that would work. Frankly i dont care as long as it does work. But being a statless skill does make sense. However many skill points you put in determine the effectiveness. That being said i would hope that 15 is enough to be effective at the least on most things. Of course at higher levels you would need more but all within reason. Thank you for the contact and improvements!
TheMist-141 Rogue of Ascension, Server Danu

Take everything in moderation, including moderation.

Who is online

Users browsing this forum: No registered users and 65 guests