After reviewing all the good and bad this update has brought us... In my very strong opinion, the ratio between the good and bad is incredibly rediculus.
Although I speak my own opinions I can find many people who will agree with me on the following.
AFK taken away - pretty much
If your innactive for a certain period of time you will disconnect. This isnt necessary in my opinion. People afk for gold usually, and right now, it's very hard to earn gold. So this doesn't help. One thing they should've done instead is make all exp gains go down after some time to stop players from afking to level up. Much better idea.
Training abilities - I hope you got patience
They removed the common luther maccroin glitch in shalemont and the wisp tree glitch in stonevale with was used to max bow and wand abilities mostly. The training dummies they put in the castle die pretty quick... They shouldnt die in my opinion... Or atleast put a timer on it. Id even be happy if they charged a few thousand to use a training dummy for as long as u like until u leave.
Pot and idol cooldowns - you serious?
This is probably my number one complaint.
Were paying one thumb REAL MONEY to use pots and idols. We shouldn't be limited for crying out loud.
If you pay money you shouldnt be limited. Never heard of limits on what u can buy. And this is definatly a limit.
Bosses and mobs got harder, and our chance to survive is pots. Not even a Druid can keep up with the damage these bosses make. If we spend our real hard earned cash, we shouldn't be so limited like this.
Can't tell you how many times my exp pot expired just before a mob died and I couldn't put on another one because I had just healed myself. If I hadn't, I would've died. If I did, I wouldn't be able to use exp pot again. Ubsurd.
I refuse to invest more money in this game if it's going to be like this. Pot and idol cooldowns need to go.
And Ive convinced many people not to spend more money either.
ITS A WASTE AT THIS POINT TO BUY PLAT
UPDATE 3 - Almost a mistake perhaps (here's why)
#1World - Sulis
Clan - Toxic
H3ROsRogue - lvl 220 rogue
H3ROsRanger - lvl 200 ranger
H3ROsMage - lvl 220 mage
H3ROsDruid - lvl 220 druid
H3ROsWarrior - lvl 200 warrior
H3ROsLocker - lvl 190 rogue
Can't imagine losing kills to a ranger in 2019.
Clan - Toxic
H3ROsRogue - lvl 220 rogue
H3ROsRanger - lvl 200 ranger
H3ROsMage - lvl 220 mage
H3ROsDruid - lvl 220 druid
H3ROsWarrior - lvl 200 warrior
H3ROsLocker - lvl 190 rogue
Can't imagine losing kills to a ranger in 2019.