Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: A game of frustrations

#31
Yes frustrating to be getting junk drops most of time when you need many people and lots of resources to kill the bosses. But if the good drops are not so rare, many high levels would have no more incentive to keep killing the endgame bosses. While we do not expect too much from the endgame boss raids, at least the hope of getting something really good keeps us coming back to keep killing them. Moreover, with some of the lux items being better than most endgame drops, it is no longer the case to get the best gears from the endgame bosses. So the argument that increasnig the drop rate of good endgame boss items would cause smaller clans to stop playing doesnt hold as much water anymore,

Re: A game of frustrations

#32
After 350+ Hrungnir kills and over 3 years of killing the *** ,I think it's reasonable to expect that we should have at least 1 Void Skull of Natures Touch or Fire Bolt or Ice Shards.

But no....we are gluttons for punishment and OTM is just so happy to oblige.
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There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

Re: A game of frustrations

#33
After 350+ Hrungnir kills and over 3 years of killing the ******* ,I think it's reasonable to expect that we should have at least 1 Void Skull of Natures Touch or Fire Bolt or Ice Shards.

But no....we are gluttons for punishment and OTM is just so happy to oblige.
That is why you are still killing hrung. Hoping to get the void skull.

Re: A game of frustrations

#34
We got a void skull of sacrifice.

I bet when you get a void skull of spring to life you will be overjoyed at defeating death itself.
Member of Aeon - Taranis - 24 boxer
220+ toons
Ravenleaf druid - Silverstring ranger
Stormsong warrior - Nwerb Mage - Eventide Rogue

Toon histogram:
Level_____|200+|150-199|100-149|50-99|20-49|1-19|
# of toons|_5__|___16___|____3___|__11__|__21_|407|

Re: A game of frustrations

#35
People use crap gear because they don't have anything better. Why's that? Because either they haven't been killing the boss long enough to gear their clan(10+ years) or there are too many people to gear and not even close to enough pieces of good gear to hand out

You think low tier clans will diminish if high end drops become less scarce? How? Low tier clans aren't killing end game bosses. If this is a problem then restructure your bossing system not ruin your loot system. There's only room for one happy clan in each server end game.
Last edited by Vulture on Thu Aug 27, 2015 2:11 am, edited 1 time in total.

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: A game of frustrations

#36
After 350+ Hrungnir kills and over 3 years of killing the ******* ,I think it's reasonable to expect that we should have at least 1 Void Skull of Natures Touch or Fire Bolt or Ice Shards.

But no....we are gluttons for punishment and OTM is just so happy to oblige.
That is why you are still killing hrung. Hoping to get the void skull.
A clan should not be stuck at a boss for 3 years to get gear rofl. That's just 1 item. 3 years of killing and still haven't got even 1. What about the other 5-10 mages that want the same drop? Looks like us teens will be playing into our retirement to get the best hrung gear, forget gelebron and every update after that.

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: A game of frustrations

#37
I'm baffled by all the low armor rings that drop from hrung. I don't understand why the rings aren't armor+dmg+resistences. No one is using the armor rings and dmg rings shouldn't be lower than 90 dmg. Now if you had rings dropping that were 90 armor+90 heat dmg, now we have rings that people want and look forward to killing hrung for.
Zyz 220 Druid
Noah Fences 220 Rogue

Re: A game of frustrations

#38
I'm baffled by all the low armor rings that drop from hrung. I don't understand why the rings aren't armor+dmg+resistences. No one is using the armor rings and dmg rings shouldn't be lower than 90 dmg. Now if you had rings dropping that were 90 armor+90 heat dmg, now we have rings that people want and look forward to killing hrung for.
These rings were already junk 3 years ago. Much more so now that a lot of players are now well over level 200.

All the feedback in the world about how useless these resist armor rings are have fallen on deaf OTM ears.
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There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

Re: A game of frustrations

#39
Completely agree with the original post. There is so much complete garbage that drops from end game bosses. Drops adding bonus or skill points for skills that are also complete garbage. I posted over and over again about this and it has fallen in deaf ear. OTM needs to fix skills that no one uses or remove them all together. Certainly should stop dropping gear for those skills. OTM also should fix the drop table. Too discouraging after a while. One looses desire to try.

Re: A game of frustrations

#40
Yep, I guess you could say OTM has a lot of red in their ledger ^

:lol:

It's true though. I examine high levels FREQUENTLY just cos edl and dl look amazing and I want to look at it. I've not once seen someone running around with a godly brace of bandage wounds. That doesn't mean they don't exist though. I'm sure there are one or two people at level 180+ using a godly bandage wounds, but that's 1 or 2 people out of thousands. I mean, can Muldar actually say with a straight face that bandage wounds is a good end game skill that people use a lot?

The way the admin is talking, there are a bunch of high levels runing around with 180 + play dead and explosive arrow items that are invisible to everyone else and have their own invisible clans. They HAVE to be invisible, otherwise I'd have seen one by now....
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