Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: OTM staff

#61
Hey guys, it's been really nice reading through this thread and seeing all your interest in OTM :)

Whenever I play, I play on Balor, as I am a big fan of Android devices and my main character is a level 187 Rogue.

Unfortunately due to work and home life commitments I've not been online in a while :( but you can be sure that with what we have planned for this year I will be back!
I wish you played on from we could level together :(

Do you understand the pain of having to level endlessly?
kingokkillers - 220 - Rogue

Re: OTM staff

#62
Playing as a two group helped with a lot of things though, going solo makes it much harder.
That's one of the things I find frustrating, is that you cannot always find a group to level with. As a druid, no one wants to group level with me because it's more efficient to be solo and use elixirs instead of getting heals. It was because of this that I needed to make a second character to level with, so that I could progress in the game.

Pretty much all other MMOs make it possible to solo level. In this game once you get past... maybe 130... it gets really hard to solo level. At 160+ it gets almost impossible (without lix).
poor bitey :lol: :lol: :lol: :lol: :lol:
I'm looking to change the perception of people and all of the beautiful things that it brings,-Exe2k15
Executive of Epona
Beetlejuice of Donn
Clan: Concordiia
Youtube channel:
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Re: OTM staff

#63
Glad to see the topic is getting so many replies after 1 day :D Still waiting for other OTM to reply :D
kingokkillers - 220 - Rogue

Re: OTM staff

#64
I honestly love this, it feels like we are actually talking to a real person and having a conversation instead of like a formal way of a response like a computer almost.

Re: OTM staff

#65
Mulder you don't have answer this because it may be better as a surprise but if pets came out this quick do you think we could get 2 other big content release?
And will we possibly do you think y'all could continue like this for years to come?
kingokkillers - 220 - Rogue

Re: OTM staff

#66
Mangan is also in the house and I play two or three times a week. If you see Mangan around though that's my OTM presence and my character is probably "fixed" so I can look around areas and see where we need to add content - I do all the quest writing and maintain the world history, which has a few secrets hidden away.

My other characters are anonymous too, sorry, level 60 Rogue, 80 Ranger and 75 Mage. I totally broke my ranger build by spending all the points on Dex, until I needed strength for my War Bow, and I've got all my characters to point with no lixes. The Dex build ranger is hilarious but you do find you have a glass jaw; great for grouping though.

One reason I keep anonymous is to look at how people complete quests, ask dumb questions and generally try and find out what you feel is lacking story-wise.

Need to push on with these three though as, once the storyline in Stonevale was enhanced and the starting storyline improved it's time to start to deal with The Otherworld and Rath Parras in more detail.

I have plans for quests throughout the game, adding to the story of Crom, The Morrigan and much, much more so if anyone wants to ask questions about quest writing and balancing, which I do with Dexxa, feel free to ask. I'll not be giving away any secrets. :p
I create worlds!

Re: OTM staff

#67
Playing as a two group helped with a lot of things though, going solo makes it much harder.
That's one of the things I find frustrating, is that you cannot always find a group to level with. As a druid, no one wants to group level with me because it's more efficient to be solo and use elixirs instead of getting heals. It was because of this that I needed to make a second character to level with, so that I could progress in the game.

Pretty much all other MMOs make it possible to solo level. In this game once you get past... maybe 130... it gets really hard to solo level. At 160+ it gets almost impossible (without lix).
Definitely something we would like to see addressed this year, we've made some initial changes with Spring but would like to do more.

The XP curve balance should also help with this.

I've started playing a Druid and a Mage on iOS so you'll see me running around soon.

I mean you said it was connected to some personal information, so if we found out then we would also know your personal information, which would be bad for you since you like privacy. So is it that you keep it a secret so you aren't spammed all the time or something else?

Also a good way to find Mulder is just go look in the server where people are getting banned and doesn't have rule breakers runnin around. :p....
Just probably my name could be found, to be honest I'm not too fussed if you guys find out who I am (I will probably appear in the future ;) )

It is also quite nice to play and not have the occasional "When is next event?" question

Yeah, always awkward when someone tells me they "Have a hack for the game" or "Do you want to buy my account?" to an admin...
Glad to see the topic is getting so many replies after 1 day :D Still waiting for other OTM to reply :D
Question train never ends ;) It is too much fun :lol:
I honestly love this, it feels like we are actually talking to a real person and having a conversation instead of like a formal way of a response like a computer almost.
Thank you for your kind words *Insert Hero Name Here* good hearing from you BEEP BOOP ;)

Damn it, I forgot I made that joke earlier in the thread....IT STAYS! :lol:
Mulder you don't have answer this because it may be better as a surprise but if pets came out this quick do you think we could get 2 other big content release?
And will we possibly do you think y'all could continue like this for years to come?


2 More big content releases this year you say?.....I'll see what I can do.

And of course, we want to make Celtic Heroes the best it can be! :)

Re: OTM staff

#68
What does the xp curve balance exactly mean? Less xp in general to reach 220 or the xp needed to level up more spread out over all the levels?
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Re: OTM staff

#69
What does the xp curve balance exactly mean? Less xp in general to reach 220 or the xp needed to level up more spread out over all the levels?
So I think this is Runescapes one?
Image
Basically when you are low level leveling up is easy, you are on the low end of the curve.

Closer you get to endgame steeper the curve.

We want to alter the curve within Celtic Heroes to make it a bit easier process to level up at higher levels.

Some extra balancing for the game :)

Re: OTM staff

#70
What does the xp curve balance exactly mean? Less xp in general to reach 220 or the xp needed to level up more spread out over all the levels?
So I think this is Runescapes one?

[IMAGE]

Basically when you are low level leveling up is easy, you are on the low end of the curve.

Closer you get to endgame steeper the curve.

We want to alter the curve within Celtic Heroes to make it a bit easier process to level up at higher levels.

Some extra balancing for the game :)
Just to help others understand Muldars point, let me explain something. I am a current player of Runescape 07 and the highest level that can be achieved in any one skill is 99 (Excluding dungeoneering and ninja levels found in RS 2016). Half of the XP required to hit 99 is completed at lvl 94. This obviously leads to some massive xp curves for later levels.

Anyways I have two questions for you Muldar:
1. Do you think Celtic Heroes will ever receive another thing to train outside of abilities. For example a mini-game that when completed grants a small xp multiplier of 1.2 permanently (on or off lixs I dont rly care). This mini-game will be hard to complete and therefor very rewarding at the end
2. Exactly how big is the team at OTM (Example: 40 people).
Last edited by Anonymous on Thu Mar 31, 2016 1:21 pm, edited 1 time in total.
Reason: Removed the image just due to size.
MAIN: SangsDruid 220+ | ALT: Manifestus 220+ | ALT: Sang3000 223+
CLASS: Druid | Warrior | Rogue
WORLD: Arawn | Sulis | Sulis

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