Thanks for bringing me up to speed. My point is that right now, there is a very clear deficiency of Druids. What does this mean? OTM should be throwing buffs at druids so that we see an increase in druids. And yes, some of those are going to be alts, obviously. But if druids are properly buffed, we should also see brand new players start to choose druids more often.Many mobs experience a damage delay, even continuing to attack you after they are dead. It's been mentioned in the bugs section repeatedly. Mobs that wander in carrowmore are the most suceptiple to this bug.
As far as the delay in natures touch in beta the cast time was reduced by 1 second and the cd increased by 1 second so the overall time was the same but touch casts faster. However with cd reduce gear this makes the new time a fraction of a second faster overall.
This fix was in the right direction as the cast delay was far too long, you would watch teammates die while you stood there doing nothing.
Now if only the new animations for casters were redone properly this would be a good update. Shaking my upturned hands like I just flipped a table every cast was super annoying and I have no idea how that was any kind of improvement.
Buffs = plural, implying it takes many steps to bring the druid population up to par with the other classes. I'd say that taking out the heal delay is one of those steps. It baffles me that a 215 druid (not referring to Plus3) would be against such a change—and as you can tell from my sarcasm, I fail to see the logic in his/her reasoning