Celtic Heroes

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Frozen Bosses

#1
The windowd have not been changed to 10 minutes. I have been camping several frozen bosses, and they take just as long to spawn as before the reset. So unless otm changed the time until the mob has a chance to spawn aswell, nothing has changed.

( If otm changed the time it takes for the mob to have a chance to spawn, it would be nice to let us know )
Reanstinse, 200+ edl armour/dl MH + OH Warrior
Proud clansman of Resurgence
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Re: Frozen Bosses

#2
Good to know other servers are experiancing the same probs and not just herne.
Class: Druid, Ranger & Rouge
Level: 220
Started playing ch in 2011
Retired
Ranger level 220
Rouge 220

Re: Frozen Bosses

#3
They changed the spawn times. The window appears to be 10 min on my server at least
Member of Aeon - Taranis - 24 boxer
220+ toons
Ravenleaf druid - Silverstring ranger
Stormsong warrior - Nwerb Mage - Eventide Rogue

Toon histogram:
Level_____|200+|150-199|100-149|50-99|20-49|1-19|
# of toons|_5__|___16___|____3___|__11__|__21_|407|

Re: Frozen Bosses

#4
What? My rogue has been camping chained King, grommak, and pyrus and chained still has a 2hr window!
Wafflez.
(|%}^=

Re: Frozen Bosses

#5
People may be confused? Simply what OTM is saying is the window has been shortened to 10 minutes. Meaning no longer will the boss spawn between 2 hours and 3 hours, but it will instead spawn between 2 hours and 2:10. Or rather they could have chosen 2:30-2:40. I don't know the exact values they chose, but that's simply what they have done. So give it a day and people will have the correct values again after carefully timing and comparing each spawn.
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