Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: The new Aeon Chests

#61
These players have been so vocal and demanding, that they actually managed to hijack the Revival Chests, something which the vast majority of players wanted.
Actually, majority of the players weren't really demanding old fashion to come back. Look at the feedback and suggestions forums for the last 2 years and not one peep about it. People knew it was limited edition and understood that they were no longer available. It was only until OTM released the Revival Chests that people even considered it returning and was pissed off it was taken back.

So why get mad for something that was taken away that you didn't even ask for nor even expect at all?
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There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

Re: The new Aeon Chests

#62
Actually, majority of the players weren't really demanding old fashion to come back. Look at the feedback and suggestions forums for the last 2 years and not one peep about it. People knew it was limited edition and understood that they were no longer available. It was only until OTM released the Revival Chests that people even considered it returning and was pissed off it was taken back.

So why get mad for something that was taken away that you didn't even ask for nor even expect at all?
OK. Fair point on the fact that no-one asked for the Revival Chests before the event. But if no-one really even thought or realised that such a thing could be on the apples, then it's hardly surprising it wasn't asked for. The thing is after it was introduced, a large majority of players thought it was a great idea from OTM and realised afterwards that this is something they wanted. It doesn't make their upset at the removal any less valid just because they never thought of the concept and asked for it beforehand.
Personally I don't care about fashion. I had no intention to buy Revival Chests and have no intention to buy Aeon Chests. For me chests are only something to buy in order to get far more gold from plat purchases than buying gold direct.
What I do care about is seeing OTM maintain a healthy cash flow and profit in order for them and CH to survive and grow. The way I see it, if OTM were to devote as much time and effort into continually creating new fashion as the collectors demand then the game would quickly die.
Predominately the main development needs to concentrate on continuing to add playable rpg content, the stuff the majority of players do day to day in game. Without it players will eventually get fed up with doing the same things over and over and leave. This is the development which helps maintain the long term survival and so requires the bigger priority.
I also understand the need for seasonal events and the like. With the development and rise of in app purchases in gaming, everyone has seen that this is where the money is, as is evident from the fact that it moved from being a mobile only phenomenon and quickly migrated in to the pc gaming world. Not long after in app purchasing, game developers quickly cottoned on to the fact that seasonal in game events was a very powerful way to encourage players to make in app purchases that they might not have done otherwise. However seasonal events are a short term investment, they give a quick healthy boost to the cash flow, but ultimately, after the event is over, the game reverts back to how it was with players not having anything new to do day to day.
In an ideal world OTM would be able to have a large team responsible for continual designing and developing new rpg content, with a separate small team responsible for creating seasonal content, encompassing special quests, seasonal fashion and mounts and all that has gone in to previous events. Unfortunately OTM are not yet in that position, so at this moment they are choosing to concentrate on rpg content, in order to keep the game from going stale and to help long term survival. In order to encourage plat sales throughout this time OTM took the decision to bundle past fashions and mounted into a chest, because in business cash flow is king, no matter what future prospects are ahead, without cash now you go bust.
At the end of the day it's an rpg and that side of the game needs to evolve continuously in order to keep players playing. The events are what help keep a healthy balance sheet with increased plat sales, however any mechanism to increase sales is fair game, so the Revival Chest was seen as a solution requiring minimal resource to implement. What must have seemed like a win-win solution.
I apologise for length of this reply, however if anyone still believes that OTM are wrong to currently neglect fashion in favour of the current development work, then I could continue to argue, at further length, why OTM are right in choosing the current strategy that they are following. I highlight current because it's highly likely that after, OTM would look to update existing fashions. They understand that it generates good plat sales, so it would make sense to work on this before the next round of actual game development. Who knows they may even be in a position soon to expand and have both sides worked on in tandem.
clanless in a clan filled world
- and happy to be so

Re: The new Aeon Chests

#63
I'm not going to reply to all your points, just your first paragraph.

I'm just going to say that OTM made a change to the game without considering the effects. The change may be popular to a lot of players and unpopular to only a few. But it doesn't matter if more players like it more than those who didn't, the fact that OTM pulled out the revival chests obviously showed they realized their mistake. If they didn't think it was a mistake, they would've kept them.

Now they did understand that plenty loved it. That's why they came up with a compromise and released the Aeon chests, otherwise they wouldn't have.

Perhaps they would've released a new different kind of chest with all new better looking fashion and mounts if they listened to another set of players but instead they chose to listen to the those who begged for Revival chests to come back.
Image


There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

Re: The new Aeon Chests

#64
Robbo5000 has it right.

If I had to choose between:

Playing the exact same content over and over again for years but being able to "look cool" doing it.

OR

Playing a character which looked exactly like every other character of same class but progressing in new and exciting content every few months.

I'll take the latter everytime.

Re: The new Aeon Chests

#65
This is a bit off-topic but Aileron from Morrigan server is using multiple characters to lock a boss. It is illegal right? OTM please check and investigate. You should check MAC addresses when players are logging into their accounts.
A person can use 100000 characters if they had enough devices and hands to control them
Zyz 220 Druid
Noah Fences 220 Rogue

Re: The new Aeon Chests

#66
I'm not going to reply to all your points, just your first paragraph.

I'm just going to say that OTM made a change to the game without considering the effects. The change may be popular to a lot of players and unpopular to only a few. But it doesn't matter if more players like it more than those who didn't, the fact that OTM pulled out the revival chests obviously showed they realized their mistake. If they didn't think it was a mistake, they would've kept them.

Now they did understand that plenty loved it. That's why they came up with a compromise and released the Aeon chests, otherwise they wouldn't have.

Perhaps they would've released a new different kind of chest with all new better looking fashion and mounts if they listened to another set of players but instead they chose to listen to the those who begged for Revival chests to come back.
Quite Frankly I would say there might have been other motives for pulling. Like being able to nerf the amount of fashion that drops so people spend more money on chests to get good fashion. They thought, oh you dont like it? Then we'll be more than happy to nerf the amount. Then they added that Aeon tag to cover up their real intentions. They were going to release it no matter what because when I see someone spend 5k dollars on chests that seems like a win to me.

OTM hardly ever reverses any changes they have made. No matter how much players complain about it. But they reverse this change?
Last edited by Proteus Prime on Sun Aug 27, 2017 12:38 am, edited 1 time in total.

Re: The new Aeon Chests

#68
Good thing they have bad drop rates seeing the pointless "change" they made to them: a simple word added in an item's description doesn't do anything.
These chests will always be an excuse not to bring new content into the game while still making money out of players. Shameful
I think you've got that the wrong way round. These chests are the reason we're getting new content. Because events have been suspended OTM have been free to work on the large body of new content due later this year (fingers crossed). Maybe you're confusing fashion with content. Fashion is a side show for players who like Pokemon Go. People who, if they were born fifty years earlier would have been stamp collectors and train spotters. Content is the majority of the game that allows regular players to level up and gear their toons. It's what needs continually adding to in order to stop the game from becoming stale for eg players.
Content includes fashion. You sound very rude, please remember that we are all sat in front of our phone screens playing the same stupid game so that you can drop your attitude. It's easy to try and belittle people for liking fashion, but at least those who collect stamps will not see their items suddenly lose value for no valid reason...
You shouldn't be so naive as to believe that Aeon chests are going to make other content come quicker: what has OTM done this year? Not so much when you think about it... Considering the amount of players who spend thousands on the game, plus those who throw a hundred here and there, OTM has no excuse to take years to come up with features (one by one) which are regularly being asked for. As well as years to respond to players' issues!

Re: The new Aeon Chests

#69
Who cares about the chests... they're permanent and doesn't look like they will change. Just end this thread here as it is getting old.
A proud noob of the clan Avalon :)
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Re: The new Aeon Chests

#70
Content includes fashion. You sound very rude, please remember that we are all sat in front of our phone screens playing the same stupid game so that you can drop your attitude. It's easy to try and belittle people for liking fashion, but at least those who collect stamps will not see their items suddenly lose value for no valid reason...
You shouldn't be so naive as to believe that Aeon chests are going to make other content come quicker: what has OTM done this year? Not so much when you think about it... Considering the amount of players who spend thousands on the game, plus those who throw a hundred here and there, OTM has no excuse to take years to come up with features (one by one) which are regularly being asked for. As well as years to respond to players' issues!
Hmm, pot and kettle spring to mind.
So it's OK for you to have an attitude and be rude toward OTM in your post, but heaven help anyone who responds to you in the same manner?
Well there's the cross platform release and there will be the Food of the Gods release and there will be the Corrupted Gardens release, so I think that qualifies as quite a lot, especially for a small indie development company.
clanless in a clan filled world
- and happy to be so

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