#83
by Criminal
To an extent I agree, VR should focus on whats really important to players, mostly old suggestions (and theres a ton of small and old suggestions) and not new ones, although I am fine with this change due the level lock penalty above 220 removed, but that is due my personal bias being lvl 227 warrior (nearing 228) and very very upset with having to use lvl 220 ranger for locks just because the difference in dps needed per those 7 lvls is way too high (and thats why lvling beyond 220 is very punishing). So Id consider it a HUGE change, not small whatsoever, and that is why I can be satisfied with these changes.
Lots of the other changes can help me as a banker, but that again is my personal bias due my specific role in my clan.
All in all, Im just happy with level lock system and I'll also add to the question, is this gonna affect the aggro system? Will a lvl 230+ tank be able to maintain same aggro as a lvl 220 tank? That is an interesting question (and also I think aggro system should be completely removed, it serves no purpose as lock system does) which Id love to hear what VR has to say about. I also want to know how will this affect old devices (as Im using an iphone 5 as my second best device) and generally the lag in the game (it says it'll improve fps but if we could get a bit more detail on the overall performance change it'll be great).
Yours truly,
Betelgeuse Romanee-Conti, desu!
Edited to remove elements not relevant to the OP, I think I was pretty clear further posts in this thread should be related to the Unity upgrade, feel free to PM me if I need to be more clear. - Schwing
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OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex