Sounds like a good idea, boycotts always work!Everyone should just boycott the castle if you no one likes it and it serves no purpose but to aggravate people due to the lag.
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Sounds like a good idea, boycotts always work!Everyone should just boycott the castle if you no one likes it and it serves no purpose but to aggravate people due to the lag.
They do if you get enough people boycotting.Sounds like a good idea, boycotts always work!Everyone should just boycott the castle if you no one likes it and it serves no purpose but to aggravate people due to the lag.
Sometimes, but that rarely happens.They do if you get enough people boycotting.Sounds like a good idea, boycotts always work!Everyone should just boycott the castle if you no one likes it and it serves no purpose but to aggravate people due to the lag.
I believe that this conveys most of the overall intention. +1MMORPG = massively multiplayer online role playing game
This genre is meant to be massively multiplayer orientated.
I think a global central area is a must. Arena was awesome, but it’s not a central hub and frankly no one goes there to just chill and “castle camp.” No real socialization occurs there.
The same would happen in the tavern.
The goal of the global area how I see it anyways should be to bring people from all servers together in a common area for dueling, chats, socializing in general, and to give our small and sometimes quiet castles a larger true MMO feel.
Outside of beta, the forums, and arena we don’t really have an opportunity to “play with” those on other servers.
Thus I think the castle should be the designated global central hub.
HOWEVER
I think this was rushed into. There are some large UI changes that I feel are still needed.
1) separate chat filter for global area for server only chat. Have this for arena too for server wide strategizingwill also clean up all of the buy sell spam in global area - should function as a shout, full whole area
2) 2 area tabs, one for your server, and then a global tab to make accessing your server members easier
3) optimization for auction house, bounties, and other quests to eliminate lag and make what keeps the castle the central hub functioning as intended.
4) make glads instant spawn or move to another area.
5) *hide toon* option. Only be visible in server member list, toon and name not visible in global list or area.
I feel with these UI changes the full benefits of a global central hub can be realized and the negatives brought up in this thread either reduced to point of being outweighed by the benefits or altogether removed.
However, until these changes can be made I feel the global castle should be disabled. It’s too hectic and not functional right now without these UI features in my opinion.
That’s what bug fixes are for. A lot of people should have the newer generation of iPhones anyways.no point in global castle when the purpose is to make new players think the game is more active than it is so they stay but instead it crashes new players so they dont want to play
Game should be playable on IPhone 6 and up, with max graphics being available on the newer devices.That’s what bug fixes are for. A lot of people should have the newer generation of iPhones anyways.no point in global castle when the purpose is to make new players think the game is more active than it is so they stay but instead it crashes new players so they dont want to play
Bob The God
Former EG try hard who’s now relaxing midgame on crom.This Bob guy is a guide? Legitimately?
This is an excellent idea. Not to be rude or judgemental, but I'm not sure if the group VR was left with has all they need to create a totally new area. Maybe they do, but so far they have used areas already created by the former team. If that's the case, and if they are hell bent on making a global area, they may have to use one that already exists though.Sure the intention behind joint Castle was good, but it was not the right place. As long as the only intended interaction is talking, looking at equipped gear and PvP fighting, it would be great to have a Whole separate zone for this, a completely new Twilights zone, where Inventory is unavailable and consumables may not be used. No quests, no auction house, no other business that may interfere with or be interfered by the cross server voluntary contact between players. The zone should be devided so it is possible to have chats that are not disturbed by duel Challenges etc.
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