Re: Dino since last patch
#11Bear minimum, Change the range of 5*, why can a 4* act as a normal troll then the 5* auto us from a distance.
Exactly, I love it, a boss that actually requires a full stratergy instead of being able to just brute force a killSeems like an actual raid to me. Requires a ton of trial of error. If servers can get it down to 80% than it’s definitely killable. The question really is what’s the minimum/recommended amount of people required?
Cant say I fully understand what you mean but correct me if I am wrong, youre saying the 5* adds shouldnt have as big as an aggro range as it does? As in if you stand say 15ft away it hits you while the 4*s say are 10ft aggro range, you want the ranges to be the same? If thats the case I cant agree as if the aggro ranges are smaller you will end up aggroing the boss before you aggro the add and that causes skill issues from the boss along with only being able to grab the adds when the mt has started, the current ranges are perfect the way they are in my eyes.Bear minimum, Change the range of 5*, why can a 4* act as a normal troll then the 5* auto us from a distance.
No, im saying the 5s hits from a rangers distance where as a 4s hits point blankCant say I fully understand what you mean but correct me if I am wrong, youre saying the 5* adds shouldnt have as big as an aggro range as it does? As in if you stand say 15ft away it hits you while the 4*s say are 10ft aggro range, you want the ranges to be the same? If thats the case I cant agree as if the aggro ranges are smaller you will end up aggroing the boss before you aggro the add and that causes skill issues from the boss along with only being able to grab the adds when the mt has started, the current ranges are perfect the way they are in my eyes.Bear minimum, Change the range of 5*, why can a 4* act as a normal troll then the 5* auto us from a distance.
Quit the game but still talk on forums smhif it can bleed it can die just try harder
Ah yeah ive noticed that but it is due to 1 thing, vr doesnt want the adds to move too far away from the boss meaning that tanks could simply just take the adds to a corner and detonate them without the mt or dps dying, from my understanding the devs made this boss with the intention that people kill the addsNo, im saying the 5s hits from a rangers distance where as a 4s hits point blankCant say I fully understand what you mean but correct me if I am wrong, youre saying the 5* adds shouldnt have as big as an aggro range as it does? As in if you stand say 15ft away it hits you while the 4*s say are 10ft aggro range, you want the ranges to be the same? If thats the case I cant agree as if the aggro ranges are smaller you will end up aggroing the boss before you aggro the add and that causes skill issues from the boss along with only being able to grab the adds when the mt has started, the current ranges are perfect the way they are in my eyes.Bear minimum, Change the range of 5*, why can a 4* act as a normal troll then the 5* auto us from a distance.
i never quit ?Quit the game but still talk on forums smhif it can bleed it can die just try harder
People say you quiti never quit ?Quit the game but still talk on forums smhif it can bleed it can die just try harder
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