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Re: Okay.. Just how much strength after 350 helps.....

#11
I will be gaining a bunch of levels n geeting gear to enhance strength and will post my findings. I do agree this has to be the law of diminishing returns at work. My druid experiences this with focus.
Your contribution to going behind this will be appreciated! Post everything you got, and I will help you determine things that you have yet to discover. Hopefully, a bunch of us can reverse engineer the stats. Good luck!
SirBlaze333 - 220+ Warrior
(Returning Player)

Re: Okay.. Just how much strength after 350 helps.....

#13
The Damage is calculated by the the weapon you are using's dmg, your attack/strength, and your abilities, so you have to increase all of those to substantially increase your damage. ;)
Attack doesn't effect damage. But I had the same abilities, same level, and same dagger when I added the 5 points, so their was no change to my circumstances :/

For the record, I currently use a Meteoric Dagger, And my Dagger ability is maxed.
RAPIDx - 225 Rogue
Rhiannon GameChanger

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Some Guy - 220 Rogue
Epona Prodigy

Re: Okay.. Just how much strength after 350 helps.....

#15
i posted this before.... after the update your dmg is not the same.. as most of you know

so post update after 300 strength your dmg goes up very slow.. i recommend after 300 strength put stats on hp and dex( i am a ranger) so i started putting stats on both :) helping me a lot.
i did have 500 strength before till found out my clan member was doing almost same dmg as me with only 300 strength. so he told me about the dmg cap they added after update...

test it out your self :) but i am very satisfied with my build now!! i can take out rockalanche with just me and a druid..no bolas..tank :) not easy to do as a ranger!!
Belenus

naruto2 ranger 231
heal Druid 231
fireball mage 231
R0uge - rogue lvl 217

Re: Okay.. Just how much strength after 350 helps.....

#17
So at what strength does it begin to plateau?
I hear 300, but takes major effect by 350ish. If you are to rebirth, try it, going up by 5 Strength each time instead of typing it in..

What sucks is, Vitality, or Focus, or Dex, that is mainly used by all other classes, never has less affect. Confused as to why not.. It limits a Rogues effectiveness, and doesn't really give rogues a choice of build.
RAPIDx - 225 Rogue
Rhiannon GameChanger

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Some Guy - 220 Rogue
Epona Prodigy

Re: Okay.. Just how much strength after 350 helps.....

#18
So at what strength does it begin to plateau?
I hear 300, but takes major effect by 350ish. If you are to rebirth, try it, going up by 5 Strength each time instead of typing it in..

What sucks is, Vitality, or Focus, or Dex, that is mainly used by all other classes, never has less affect. Confused as to why not.. It limits a Rogues effectiveness, and doesn't really give rogues a choice of build.
Well dex is used by every class the same way a rogue would and the only classes that use focus in huge amounts are mages and druids who use it to strength their spells, not add more energy. And the thing is, focus also plateaus its spell effects at around the same area. And vitality could be used by rogues the same way as any other class and should not be used as an arguement because there is a price to pay for it such as reduced dps. You should see this as a good thing!

Now there is a reason to use your frozen meteoric and add more dex which I have read you would like to do! :D
SirBlaze333 - 220+ Warrior
(Returning Player)

Re: Okay.. Just how much strength after 350 helps.....

#19
So at what strength does it begin to plateau?
I hear 300, but takes major effect by 350ish. If you are to rebirth, try it, going up by 5 Strength each time instead of typing it in..

What sucks is, Vitality, or Focus, or Dex, that is mainly used by all other classes, never has less affect. Confused as to why not.. It limits a Rogues effectiveness, and doesn't really give rogues a choice of build.
Well dex is used by every class the same way a rogue would and the only classes that use focus in huge amounts are mages and druids who use it to strength their spells, not add more energy. And the thing is, focus also plateaus its spell effects at around the same area. And vitality could be used by rogues the same way as any other class and should not be used as an arguement because there is a price to pay for it such as reduced dps. You should see this as a good thing!

Now there is a reason to use your frozen meteoric and add more dex which I have read you would like to do! :D
The outlines and main stats used by classes should be (please note. SHOULD, as they are intended, do not have to be -

Rogue - Strength, Dex in 2nd, Vit 3rd, Focus 4th
Ranger - Dexterity, Str in 2nd, Vit 3rd, Focus 4th
Mage - Focus, Vit 2nd, Dex 3rd, Str 4th
Druid - Focus, Vit 2nd, Dex 3rd, Str 4th
Warrior - Vitality, Dex 2nd, Str 3rd, Focus 4th

I use my Frozen Meteoric anyway as it signifies the effort I've gone through to get it. However, it adds Attack, and ENERGY (WTF), not Defence, so nawh.. I still gotta use dexterity. Also I do not wanna use more dex because it doesn't help dodge skill hits to my knowledge, so is not worth using.

Also problem with Rogues Zodiac / Frozen, is that whilst it adds Energy and Attack.. None of these are even relative to the main Rogue stat.. Strength. Mages get +10 ice damage on Frozen Robe.. Rogues should get +10 Pierce, Attack, and maybe Defence. (NOT Energy).

Maybe that's where the un-balancing has come from in PvP.. The armour, boosts from armour etc all contribute, but if a Rogues strength stops at 300.. A warrior can just go 300 strength too.. A warrior will hit more because the rogue has worst armour, and the warrior already gets health boosts from his armour.
RAPIDx - 225 Rogue
Rhiannon GameChanger

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Some Guy - 220 Rogue
Epona Prodigy

Re: Okay.. Just how much strength after 350 helps.....

#20
Also.. If 300 is the cut-off point for Strength.. How can a Rogue show true DPS? All DPS is going to stay very equal between ranger warriors and rogues.. Mages may be able to top it directly at high level because theirs is based on focus and not Strength, but in-direct DPS, as I've seen you post.. Mages rule by a mile.

My idea - lift the 300 cut-off point. Then we will see real Rogue-DPSers, and maybe some real Warrior-DPSers that arn't over powered! Lifting the cut-off point won't affect anyone if they do not wish to change their stats, but if they do, then as said before, they can make health sacrifices for DPS, that would be worth-while.

At the moment, Rogues don't really have a choice of Build.. They can stick to 300Strength and have a high amount of Vitality and Dex, or they can go very high strength, to a measly amount of extra damage, and die a crazy load more.. Not really worth it. I tried a 550 Strength build.. Didn't hit much more than I do now.. Certainly not worth the amount of idols used etc.
RAPIDx - 225 Rogue
Rhiannon GameChanger

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Some Guy - 220 Rogue
Epona Prodigy

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