the total exp per lvl is linear for sure. For example, when i kill a lord solo on an elix, i have been getting the same % every lvl since 145. The exp per mob probably increases linearly as well.
Once you get past 151 the amount of monsters to kill to lvl goes way up. Look at four star monster kills and notice how almost everyone in the top ranks is 150 or close. That is because you kill more and more to lvl.
There is nothing wrong with that. I like it, hard caps are no fun for anyone. I like being able to lvl past 150 even though the monsters stop at 150.
I know for a fact that your graph is wrong. The total exp per lvl is not smooth. The total exp is a piecewise graph where each step increases linearly. Then there is a small step up in total exp to lvl. then it increases linearly again.
So the amount of monsters per lvl shouldn't be a smooth curve.
Your seriously saying this? Just because you think it is one way doesn't refute the data.
Is it perfectly smooth curve? no, but pretty dang close. And it certainly isn't a straight line lol.
And any part of this curve would look linear if you only looked at 140-145 or 5-10. That doesn't mean its linear, it just means you arent lookin at enough of the curve to see it is a curve.
"Can't see the forest through the trees"
See this post for even more proof:
http://www.onethumbmobile.com/celticher ... =4&t=16931
then when you actually test it and get something different let me know.
Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?
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