Some things can be changed quickly and easily by our design team other issues such as the performance need a lot more time from our coding team, just because one thing has been changed doesn't mean work has been diverted from the other. Our entire programming team is entirely focused on improving performance and has been since the Unity update however it takes time.So uh........ Not to be rude and all..... but where is the importance in these fixes?
Re: Patch Notes: Version 3.2.2a (Monday, Dec. 3rd, 2018)
#11
I'm not a shortcut to support, don't expect a reply to PMs asking about support issues.