Celtic Heroes

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Re: Yuletide 2012 announced - Sounds fun!

#22
currently training on the new mobs with a group of 6. This is great but I doubt that many people could solo level here. I feel like the mobs are way too hard to solo train on anyway so this should not be a concern. I love the new fix! :D
Currently doing aggy now, but it was a challenge to get started. But that's okay by me, because it feels more like an epic encounter than it used to. The spawn rate is insane! I love it. It's forcing our rival clans to work together instead of against each other.

I never thought that aggragoths cave was a place that was meant to solo train in. We have some people level 150+ that can do it (with or without pots). But just judging from the difficulty o the mobs, I thought that a group was pretty much required. We had a group of seven trying to clear adds while organizing for aggy, and we were having a difficult time, but it was doable. But the XP was still good even for for the level 154 ranger in our group. My vote is to keep it!
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Re: Yuletide 2012 announced - Sounds fun!

#23
Love the setup in the cave. Mobs are more clustered so u need a group, but respawn is so much faster that one can pick off in a corner without camou and still solo 1-2 mobs effectively. I dont see a problem so far. The dragons do seem more difficult with the spells casting now.

It did make aggra fighter longer with increased difficulty. Only recommendation i would have is to change the clothing color of the Tamers to differentiate more from the dragon cults. With the dragoncults being called by Aggragoth, and while the tamers are still hanging around, it can be hard for players to eye-ball and select the right mob to kill. Some players may debate that this is part of the challenge. Nevertheless, just a suggestion.

Love the changes!
Vegebeard (Warrior) on CROM
Vindonnus (Ranger) on CROM
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Retired Ex-Leader of Seed and player of CROM
Once a SEED, Forever a SEED

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