Re: Mage Offhand Wep: Video Footage
#21Divine damage wasnt resistable in beta when we were asked to test i which was how it was supposed to work as thats the only way divine damage would actually be the best damage type on bosses and adds is if it wasnt resisted. Well apperently they changed divine damage and now mobs have resist to divine damage making divine damage no better then heat ice or magic in fact its worst then these older elemental damage types as most mages can keep lures active the whole fight while divine damage either has no lure or will only be on a limited amount of the time. I have no idea when they changed divine damage but im extremely disappointed in it now as it is worst then other elemental types and imo thy need to change it back im fine with damage flucation but not if its resisted also.