Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: All hope gone..

#21
Sorry noodle, just went through our clan list and I can confirm 95% haven't even been in prime or ascension. Hope that helps.
Because tons of them are alts.
Maybe 95% was a bit high but the majority of your clan would refuse any treaties/merges to come.
Ink wanted to do something but the rest of your clan didn't.
-Guardian of Ascension -
Rogue : Noodle - 196
Druid : Pasta 170
Image

Re: All hope gone..

#22
Clan rivalry isnt the problem here, its Otms way of keeping its players "busy" for another year till the new update comes, even though they denied boosting bosses, pretty much everyone knows thsts bs, second of all CH just lost about 40% of its player base with this new engine and this makes bosses pretty damn harder without most key players, third is the lag at bosses which is sometimes unbearable and imo nothing has been done about it because it causes more plat hes which is a pretty good thing for OTM.

So the solution? What Plus3 said would be a pretty good idea except for the fact that for otm to ever implement this would be another 5-8 years when update 6 is released probably. But in all honesty, this idea would be really helpfull if done properly. And another solution, this isnt really for big worlds but for rather the little ones who had a low player base even in the old engine and encountered a huge blow with this new engine. Its combining worlds to make the game more even for all worlds, im not sayinf that you should merge huge servers with each other like Morrigan and Arwan or the other big servers but rather the smaller ones like Danu as op said and maybe Lugh, I'm not really sure which worlds have a lower player base but im sure there are a few worlds out there who are really struggling to keep up and its not fair to them imo.
+1000 i agree a server merge would be a good solution
Danu
Mattsneak Lvl 220* Rogue
Matthewgone 142 Ranger
Owner of Danu's Only Shadow Necro Dagger
Youtube Channel - https://www.youtube.com/channel/UCi80S8 ... 6IQduEXiKA

Re: All hope gone..

#23
We kill it just fine and just the same on Lugh, I don't really understand how you have such issues killing Mordris unless you're all running iphone 4's. If you're having issues gathering people then swallow your pride and merge your clan.

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

Re: All hope gone..

#24
We kill it just fine and just the same on Lugh, I don't really understand how you have such issues killing Mordris unless you're all running iphone 4's. If you're having issues gathering people then swallow your pride and merge your clan.

As i said before, a clan merge won't fix lag or bring back players on crashing devices.
LadyNymeria
Level 230+ Rogue
General of Ascension
LadysHeart Level 220+ Druid
Level 220+ Ice Mage Valyria
Heartsbane 220+ Warrior
Level 220+ Ranger Sweet Tansy
Dreamfyre Level 220+ Lure Mage
190 Locker Rogue Catspaw


Danu

Re: All hope gone..

#25
Mordy is still possible with the right people. WolfGang on Mabon downed it today with 32 people. 4 minutes of rage though. 4 druids, 4 tanks, 22 dps 2 lure mages
Sasuke579 - Warrior Lv220 - Main
Smirk - Rogue Lv120 - Alternate
Payload - Mage lv175 - Alternate
World: Mabon
Clan: Novalis
Raid Strategist
--------------------------------
Nastystonze - Rogue Lv112
World: Danu

Re: All hope gone..

#26
Last mordris kill we had total of 26 people. Killed it 1 min before enrage. Only issue i seen was with my mage. Had a hard time targeting priestess to freeze her.
Belenus

naruto2 ranger 231
heal Druid 231
fireball mage 231
R0uge - rogue lvl 217

Re: All hope gone..

#27
What kind of change do you guys have in mind to stop this?
Debuffing mordris is the only thing i can think of but that would effect worlds who actually have the players to kill it and make it too easy for them.
OTM Need to do something to win the players who quit back, without them our world is dead and its getting worse. People are now giving up with trying mordris so we will never get it down.
Great they increased necro drop rate.. we can't even get 20 people online for mordris at the moment nevermind necro.
The druid spawns alot sooner for mordris than normal, we have only managed to kill mordris when the druid has spawned in the last 10% or so.
I know for sure the update will fix the boredom factor as we will level up and mordris will be ease. I don't expect gabrions tower for over 6 months time as i don't believe when otm says its 'Soon..'
Until then unless otm do something for us, Alot more of the end game players will have quit.
Other things that have pushed out playerbase away is:
- Idol Nerf
- Older Gens not working (I know there fixing)
- Lag
- Boring repetitive events
- Long ass boss fights (200 FULL can take us 30-60 minutes and about 2 hours to get the tanks/druids gathered)
- Massive increase in lux prices (Money doesn't grow on trees otm)
Theres many more..
A very big mess this is indeed. Since the new engine, a large portion of the player base has not been able to even log in due to extreme lag/crashing issues. Players that can play experience lag, clicking issues, copy and paste issues, chat issues, to name a few. I see valid complaints everyday about these issues. I cannot agree more that these issues need to be addressed ASAP.

I want everyone to ask themselves how much better the game was before the destiny update. How the lag wasn't unbearable like it is today. How the login screen was quick and how all players ipod 2 and up were able to login. I really believe that reverting back to the old engine would be the simple and quickest way to achieve harmony in the Celtic Heroes world. I cant understand why some players complain about problems in the game, yet when someone proposes reverting back to the old engine, those same players jump down their throats and say OTM is working out the bugs. Why complain if you are just going to defend the company from those that propose valid ideas?

Realistically speaking, the old engine was capable of having an auction house and new content. I don't care what anyone says. OTM was able to add a working mailbox as well as multiple new areas, vendors, events, etc on the old engine. I can care less about fancy snowflakes falling from the sky and added shadows and particle effects. Graphics do not make a game.

The old engine was superior in multiple ways. Sadly, as we have already seen, OTM refuses to revert back to the old engine. I know it took a long time to overhaul the game; however, in my mind it was an unnecessary step and that they could have spent that time adding new content. This is the most feasible way in my opinion on how to fix the issues with this game today.

Re: All hope gone..

#29
OTM is doing nothing at all to make this game fun for any of us every single server reset or patch is just making bosses harder to kill and by doing so they are making us weaker not only by switching to this terrable engine of nothing but lagg and problems after months of using it, the idols that ONLY heal 1k with 30 second timer isnt helping either not alone that bosses aoe attacks do 1.5-2k damage ( let me back track 1k vs 1.5-2k :0 that cant be correct) anyways all OTM is doing is making this game impossable for us and most have quit because of it adding more contribution to our delimas, even Snorri is tougher now like what is OTM thinking?!??

My last post was much better but accidently hit home button and deleted all of it so i left out alot of stuff :/ this post

Re: All hope gone..

#30
And yet still no reply off OTM on there opinions on this issue.
They've already said they haven't been ninja patching any loot changes or boss modifications so many times. I know I'd be sick of responding to the same conspiracies weekly. On my server we kill bosses just the same as before so the issue isn't the bosses. It's either server lag, personal device/wifi lag, or shotty group composition. Full foc/vit rogues? All spear rangers? Are all of your listed dps actually just dps warriors? Do you have 8 lure mages? You need to look at the problem at hand rather than blame your mistakes on the company.

Lugh
[list][*]Vulture - Level 220 Rogue
[*]Venus - Level 195 Druid[/list][/color]

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