Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Questions for end gamers on other servers

#21
Can we agree to put a ban on otm making this event a 1/3 event weekend so they can "make it up to the players by allowing us to kill for more drops". Though fast spawn weekends are or can be fun to an extent but can I please repeat this is a mobile game? Clans will waste a whole weekend on these raid bosses, mostly get garbage anyway and you see everyone complaining on forums afterwards about how it was useless. And every single person would have rather done something else. It's becoming a chore in simple words.
Spot on, tbh I don't care about the resources BUT I DO CARE ABOUT WASTING TIME. Yes this is a game, so arguably every second you play this game is wasted time.

But people waste their time to enjoy this game, not to get disappointed after 30 min of doing the repetetive same thing( e.g. Spamming taunt, lures, blast, shards etc)

This is a mobile game like timmy said.

After yule one of the most heard feedback was the enormous amount of health of the event boss. What do we get in return? An event boss with a crap load of health AND 90% bad drops. Great implementing of feedback!
As much as I love Muldar... +1
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Re: Questions for end gamers on other servers

#22

After yule one of the most heard feedback was the enormous amount of health of the event boss. What do we get in return? An event boss with a crap load of health AND 90% bad drops. Great implementing of feedback!
This. And then we keep reading OTM listens to our feedback. How hard can it be to make an event boss with a normal amount of HP, just as we keep saying EVERY-SINGLE-BETA.
Perkamentus, lv 230 Full Doch Gul Ice Mage
Avanor, lv 220 Rogue
Silvos, lv 191 Ranger

Retired Chieftain now Clansman of Pegasus, Lugh.

Re: Questions for end gamers on other servers

#23
Both resurgence and unit on arawn kill 210 5* and 210 6* on spawn. We even have lock battles for them. We ( Resurgence ) already have a godly druid ( 2 )/rogue/mage ammy, 1 Godly mage/warrior charm and 2 godly armour rings. We have 3 imperial warrior ammy's, 1 imperial rogue/druid/mage charm and 4 imperial warrior charms and 13 imperial armour rings. These are the drops that have been charted, there may be some more. Imo this doesnt seem to bad. total of 9 godly drops and 23 imperial drops.
Reanstinse, 200+ edl armour/dl MH + OH Warrior
Proud clansman of Resurgence
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Re: Questions for end gamers on other servers

#24

After yule one of the most heard feedback was the enormous amount of health of the event boss. What do we get in return? An event boss with a crap load of health AND 90% bad drops. Great implementing of feedback!
This. And then we keep reading OTM listens to our feedback. How hard can it be to make an event boss with a normal amount of HP, just as we keep saying EVERY-SINGLE-BETA.
+1.. less hp, but make it hit harder. I want a boss that is actually interesting to fight. Take it out of Lirs and put it in the tower, so that level 170 warriors can't tank a level 210 boss.
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Re: Questions for end gamers on other servers

#25
I dont mind a challenging boss. I actually like to kill Gelebron because it requires some teamwork. Only challenge with current event boss is to try not to fall asleep while you spam those skills. And like Bitey says, a lv 170 tank shouldn't be able to tank a 210 boss, so it would be a good idea to make it hit harder, we even downed this boss with a rogue as tank..
Perkamentus, lv 230 Full Doch Gul Ice Mage
Avanor, lv 220 Rogue
Silvos, lv 191 Ranger

Retired Chieftain now Clansman of Pegasus, Lugh.

Re: Questions for end gamers on other servers

#26
Do you kill the 210 event boss consistently? If so, what do you think about the drop rate of imperial and godly items in comparison to past events?
It has way too much health for me to even attempt it. I can't fight a boss that long... I'd fall asleep mid fight.
Sulis / Toxic
Sicario, 227 rogue
MF, 226 mage
Zot, 221 ranger
They call me the raid boss slayer.
What's a D3stiny?

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