Ty muldar, we appreciate you guys for making this mini event. 2 great bosses with great loot can be taken down a few times a day, not sure why people are complaining
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
We're complaining about the long random window of up to 3 hours. We expected the spawns to be around 5 hours but the last two spawns have been quite a bit earlier so we missed a spider 5. We have toons split between the 5 and 6 and most of our clan made arrangements to be available for this weekend event. So now instead of logging in around the 5 hour mark, we have a lot of players having to sit in game for up to 3 hours at a time.
So it's not changing the dynamic of dominant clans getting the majority of the spawns on most servers, it's just making people camp for long periods of time.
If they want all clans to have more opportunities to get bosses, then they should have run skain, gara, spider, ember dragon, and gara spawn 5* and 6* every 5 hours on the dot. This way one clan couldn't monopolize all the bosses or a majority because there'd be too many bosses to monopolize
So true!
But then again the game doesn't want the drops to be in abundance...
Only time people stay online for a long time in game is when they are lvling or camping!
Anyway windows do not explain the monopolising of a boss as "small" and "secondary" clans also have to camp if they don't or do have timers. And of course if otm can think the small clans can camp the spawn window so can the dominating clan then again winning the boss on lock.
Most small clans cannot gather a force as fast as a dominating clan which has timer or doesn't.
Havin a small window help the small and the dominating clan as both can schedule for next spawn and go for lock battles.
Long window just punishes the players.
No way windows help in no monopolising.
The way the legacy bosses are spawning is the way to go or just not having long spawn timers.