I honestly think the level lock is trash. It should be how it used to be before. What ever group does the most damage at the end of a boss.
It used to be a problem mostly for mobs. Players would try to level and another player would come along and just steal the kill or drop/exp. That's gone now because of lock, but on bosses it's dumb. Especially since we are using "lockers" or "lock toons" instead of our mains to kill bosses. Endgame players get screwed more then anyone else. It should've never been implemented. If anything take it off all bosses 190+ or make it larger then a 10 level margin. Put it back to 20 levels. If someone wants to make it to 240 for prot/gele, go for it. Hell it'd make a lot of endgame players lix more to get those extra levels even though lixing is aweful past 221.
+100001
Morrigan -
Neodym, ranger, Lvl 223,Morrigan Kojak, warrior, Lvl 221, Mabon
Tuula, rogue, Lvl 223, Morrigan Topnotch, ranger, Lvl 220, Mabon
Streiff,ranger, lvl 220, Epona