Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Server Restart 22.12.2017 - 15:00 GMT - Bug Fixes and Competition Preparation

#21
For real lol... Theres way too much. Its tons of bosses in one go and some of our ppl are late for work daily with those resets.
i am always at work at resets but its still fun to log and kill them :) more bosses more drops more fun, right? or maybe I am different then sorry hehe
Its too much. Too much bosses, too short time, too many times a day. Its no longer fun for us, we are actually frustated every time we see this reset notice.
Nobody forces you to kill the bosses on every reset anyway. Or is it because you're afraid that other clans might get them?
Kiwi puff, Lvl 224 Ranger
Proud Guardian of Havoc, Morrigan.

Re: Server Restart 22.12.2017 - 15:00 GMT - Bug Fixes and Competition Preparation

#24
i am always at work at resets but its still fun to log and kill them :) more bosses more drops more fun, right? or maybe I am different then sorry hehe
Its too much. Too much bosses, too short time, too many times a day. Its no longer fun for us, we are actually frustated every time we see this reset notice.
Nobody forces you to kill the bosses on every reset anyway. Or is it because you're afraid that other clans might get them?
When u complain on drops rate, do u choose not to kill the bosses? U kill them for ur clan, not for urself. I dont need any mordy drop other than the rarest mordy drop ever which is moon helm. Why should I kill him? We dont do dkp, so why do I bother dualing and having locker toon and spending resources?

Dont use this stupid logic to shoot down arguments, our chief is a tank who needs almost 0 items from bosses as bosses barely drop tank items, nor does she have alts, but she still keeps playing and killing every boss, for the clan. And same here, for the clan, it is getting tiresome. Bosses are fun but imagine u had a reset every 2 hours, (hooray!!! More drops!!!!) Is it still fun then?

Resets used to be something that u anticipate for because u know it brings an important patch unless its some important bug fix, and then all bosses spawned and u would be happy. Now u dont anticipate them because : 1. They happen randomly. Suddenly a message that says 'reset in 20 mins!' when ppl are all caught up with things and still want to help us so they come either way, 2. They happen at such high frequency it gets boring, 3. No one wants to give bosses for free to his competition, so u feel obligated to come, yet its very time consuming.

Theres a line between 'Yay!! So fun! More bosses more drops!' and 'Ugh.. another reset.. Im so tired of doing this.' . For OTM's sake, there needs to be a limit to resets and not reset the server every time theres a minor bug or leaderboards need to be reset. Whats the new engine for then? They promised us that the new engine will prevent needing reset for every little reset, look at how many resets u get now.


EDIT: Those who dont feel obligated to come help their clan, are likely DKP users. Hence the comment 'prob afraid to lose dkp points', shows that u come for ur own benefit and not the clan's.
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Re: Server Restart 22.12.2017 - 15:00 GMT - Bug Fixes and Competition Preparation

#25
Its too much. Too much bosses, too short time, too many times a day. Its no longer fun for us, we are actually frustated every time we see this reset notice.
Nobody forces you to kill the bosses on every reset anyway. Or is it because you're afraid that other clans might get them?
When u complain on drops rate, do u choose not to kill the bosses? U kill them for ur clan, not for urself. I dont need any mordy drop other than the rarest mordy drop ever which is moon helm. Why should I kill him? We dont do dkp, so why do I bother dualing and having locker toon and spending resources?

Dont use this stupid logic to shoot down arguments, our chief is a tank who needs almost 0 items from bosses as bosses barely drop tank items, nor does she have alts, but she still keeps playing and killing every boss, for the clan. And same here, for the clan, it is getting tiresome. Bosses are fun but imagine u had a reset every 2 hours, (hooray!!! More drops!!!!) Is it still fun then?

Resets used to be something that u anticipate for because u know it brings an important patch unless its some important bug fix, and then all bosses spawned and u would be happy. Now u dont anticipate them because : 1. They happen randomly. Suddenly a message that says 'reset in 20 mins!' when ppl are all caught up with things and still want to help us so they come either way, 2. They happen at such high frequency it gets boring, 3. No one wants to give bosses for free to his competition, so u feel obligated to come, yet its very time consuming.

Theres a line between 'Yay!! So fun! More bosses more drops!' and 'Ugh.. another reset.. Im so tired of doing this.' . For OTM's sake, there needs to be a limit to resets and not reset the server every time theres a minor bug or leaderboards need to be reset. Whats the new engine for then? They promised us that the new engine will prevent needing reset for every little reset, look at how many resets u get now.


EDIT: Those who dont feel obligated to come help their clan, are likely DKP users. Hence the comment 'prob afraid to lose dkp points', shows that u come for ur own benefit and not the clan's.
I understand completely. It’s called burn out, but as a General comes responsibility and the feeling of obligation to log and help ..I personally haven’t needed Mordris in years but i try to win for those that need it. We have a point system as well that I personally keep track, and any big event or multiple resets per week means more hours spending outside the game to update attendance, so it’s not as simple as “no one forces you to kill.” Sure, I don’t have to help, but then I’d feel like a selfish geared up leader ...
LadyNymeria
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