@fro mage and ranger is by far most efficient duo, or maybe ranger and rogue
also, mages do not require sigils... maxing energy boost manages fine. druids on the other hand, do need some energy help IMO as they have insane energy use but no way to replenish it
Mmm a higher lvls mage energy compsution is high, and energy boost works great but you got sacriface another skills to have it.
Awhen you talk about druids i made clear when the mages had the pacth for them the druids where left out and had the same energy issues then mages but ppl here on forum thougth otherwise.
The response from the spoken druids was make your skills 15/35 and you will be fine
A druid needs minimun 150 energy sigils i have 200+ on my druid and he is perfect never run out energy......
OH NO! A Mage has to sacrifice 20-30 skill points in order to keep their own, AND others, energy bar full and save themselves the need for sigils...
This is where a skilled player vs an unskilled plat buyer will come into play (Obviously, I'm not saying all plat buyers are unskilled.. I support people buying plat). A plat buyer will simply buy sigils (and possibly complain that they 'HAD' to buy sigils).. Not saying theirs anything wrong with buying sigils, their great.. However, not NEEDED in this case. A skilled player will simply find a worthy build. (Since I duel-log my Mage with my Druid when levelling, and when not levelling I stick my Mage on a Divine Broom with 40 Regen.. Sacrifice is the perfect skill for me).
Up to level 125, Skills maxed out with skills such as firebolt at 35/30, Incinerate at 37/30, Magic Lure 39/30, Fire Lure 35/30 etc.. I have no energy problems AT ALL with my Mage.
Druid is a different story. A Druid doesn't have any energy gaining skills apart from meditate and the current in-game regen is simply not enough. If a Mage is not around, sigils are mandatory for a Druid in any lengthy fight. 1 clanny actually had 200 energy sigils and was not enough (he does have high skills with Touch at 45/35 and Embrace at 44/35), so had to buy an extra 100.
And the role the warriors have been put on tank only is shameful, i mean play a tank woth out heals and tell me how good it is .
Hands down the stupidest line I've heard anyone come out with on these forums.
IT IS A TEAM GAME... Try playing 'heals' without a tank. You work as a team, you kill bosses, you achieve goals and accomplish things AS A TEAM. If you don't like playing in a team then go play a standard RPG.
The weakest combination is mage/druids .
The issue with mages/druid combo is energy if they dont have sigils they are weak.
This must be a joke? ...Mages are the only ones that can help a Druid without sigils, keep up their energy. When a Mage is around, no one needs energy sigils. When a Druid is around, no one needs health sigils. Druid/Mage combo is simply amazing if played right and I've thoroughly enjoyed 2-device lvling mine.
No offence Fromen, but from reading your posts, you don't seem like a very skilled player. You don't seem to understand how each class works perfectly together as a team. You don't seem to understand or accept the fact that all classes have their own role and if you want to be good in a specific role, you should play that class. From all the posts I see.. It seems as though you want Warriors to be like Rangers or Rogues. Fact is, they're not gonna be. If you spent half as much time levelling a Rogue or Ranger alt as you do on these forums complaining about warriors lack of DPS, you would have surpassed the level of your warrior on an alt by now.