How about otherworld bosses?New bosses are easy without pots and lixes. Maybe 5-10 idols if our groups are ill prepared
Re: The truth behind making bosses harder
#32They can be done 0 idols except pyrus/ignus if well prepared
pigman, with the fury of the pigs and the mind of a man
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out
Re: The truth behind making bosses harder
#33the admin is right and im really happy the bosses are harder and enrage is awesome because before the update I could solo allseeing with my rogue and druid....it wasnt a challenge. but now we pull groups together and have alot of fun taking down a boss and the fight is more rewarding. People that use alot of plat items at bosses idols etc generally idol and pot through it just to say they killed the boss even if it enrages.
MortalCreed 225 Rogue
EMT 136+ Druid
Zapto 215+ Mage
Noob of Avalon:D
FULL DOCH GUL+VOID DAGGER
My YouTube Channel: https://youtu.be/ajhrygBzBBU
![Image](https://i.imgflip.com/10dxi2.jpg)
EMT 136+ Druid
Zapto 215+ Mage
Noob of Avalon:D
FULL DOCH GUL+VOID DAGGER
My YouTube Channel: https://youtu.be/ajhrygBzBBU
![Image](https://i.imgflip.com/10dxi2.jpg)
Re: The truth behind making bosses harder
#34I haven't see a reward worth the aggravation yet just a ton of upgrade items , can you please define what is balance group? And how many players make a balance group. The way we know how many players we need for a boss.This statement is almost 100% opposite from the goals of the game design.
Bosses are there to give a challenge to engaged players, part of the challenge is to create clans and groups that are balanced and able to take on difficult enemies. Really we would much rather potions and idols were not used during boss fights so players could face a genuine challenge, but since this isn't possible we have added timers that limit how many can be consumed in order to keep things from being trivial.
I'll repeat, bosses exist to challenge and reward engaged players. Some players play very often and so need a very difficult challenge. Others play much less and need easier challenges, hence the wide variety of bosses in existence. Bosses do not exist to generate revenue.
I mean 1000g. And a whole bunch useless upgrade items are not a reward. I am not talking Raid bosses still the rewards are useless to the level you obtain it .
I think we are force to lvl like crazy to do bosses the are worth the time.
A temporal account until my regular forum account is free it .
152+ Warrior
Danu
Unbrekable
152+ Warrior
Danu
Unbrekable
Re: The truth behind making bosses harder
#35pyrus was done in my world without idols (bolas and lots of healing) at least i think it was ![Razz :P](./images/smilies/icon_razz.gif)
![Razz :P](./images/smilies/icon_razz.gif)
Re: The truth behind making bosses harder
#36Wow, we were doing chained king last night and he had a 4-5K HP lifesteal hit, I was wearing full frozen...They can be done 0 idols except pyrus/ignus if well prepared
I was with my rogue, and took a 5K hit, damage to the tank was still 3-4K. Sounds a little excessive for an OW boss
Iamdeath Lvl 185 Rogue
Gando Lvl 110 Mage
Tanked Lvl 152 Warrior
Iamlife2 Lvl 152 Druid
Gando Lvl 110 Mage
Tanked Lvl 152 Warrior
Iamlife2 Lvl 152 Druid
Re: The truth behind making bosses harder
#37Wow, we were doing chained king last night and he had a 4-5K HP lifesteal hit, I was wearing full frozen...They can be done 0 idols except pyrus/ignus if well prepared
I was with my rogue, and took a 5K hit, damage to the tank was still 3-4K. Sounds a little excessive for an OW boss
It does maybe. Otm probably made his lifesteal too powerful when they fixed him
pigman, with the fury of the pigs and the mind of a man
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out
level 210+ rogue
Morrigan
Avalon
put your pants on, we're going out
Re: The truth behind making bosses harder
#38![Wink ;)](./images/smilies/icon_e_wink.gif)
Last edited by elvra on Tue Jun 11, 2013 2:34 am, edited 1 time in total.
Root Druid LvL 99+
Favorite Offhand - (Essence Blade)
Favorite Ring - (Royal Root)
Favorite Fashion - (Black Sparkle)
Favorite Offhand - (Essence Blade)
Favorite Ring - (Royal Root)
Favorite Fashion - (Black Sparkle)
Re: The truth behind making bosses harder
#39Lifesteal can be interrupted. When OW was first released, CK was doing the same thing before he got nerfed weeks later. Theres a reason why our rangers have high abilities in knuckles.Wow, we were doing chained king last night and he had a 4-5K HP lifesteal hit, I was wearing full frozen...They can be done 0 idols except pyrus/ignus if well prepared
I was with my rogue, and took a 5K hit, damage to the tank was still 3-4K. Sounds a little excessive for an OW boss
Re: The truth behind making bosses harder
#40personally i think the bossing is more fun because it makes you think about the ways tod o the game