Celtic Heroes

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Re: Lol edit: This thread contains Update 3 info from Admin

#35
Nodnarb what are your stats? I would love to solo bosses :D I know, I know I am not high enough but what are your stats and items?
When it comes to soloing a boss that is melee only no ranged skills and has no embrace I take down using roots and vines and lighning strike. But when I solo a stonevale boss I turn of auto attack and stick with long range soloing a boss as a Druid is not hard just long. I go with a lot of vitality and decent dexterity to increase my deffence.

>stats<
Dex-50
Str-5
Foc-5
Vit-400

I don't need energy I have full warden and metoric so it ups my energy to about 500 and I have two reguvination items so that I never run out of energy my stats may change to corispond with new mobs.
Name:HoorDee/DrPeppers
Class:(Balor) Warrior(Rosmerta)Druid
Level:170/140

Re: Lol edit: This thread contains Update 3 info from Admin

#36
please don't add recruits to clans.... it doesn't seem legit.
Hi there, what don't you like about adding recruits? Anything you would prefer instead? Anyone else feel the same?

Thanks!

No admin, I love the recruits system

Already in my clan we role with a probationary mind set, as in join, you check us out, we check you out and then after a bit we see if it works...

This recruit membership let's us use this to the best lvl, and let's us delineate who is really a part of the clan and who is under a probationary period. Also we don't treat recruits anyway different from members, but being able to browse the recruits list and see if anyone joined and then went totally inactive is easier than doing that to the members list. I would like to give members more of a benefit of the doubt and be more stringent to recruits.

I love the new clan slots, it really increases clan Interface and if anyone else has a problem with it then they don't have to use it, just promote everyone to full member and don't use the slot

The only thing I would like to see added sometime in the future is an activity log, like when people are in clan offline, you can see the last time they logged in, our clan is small enough for me to know this, but it would be useful especially in demoting guardians that go MIA, if I see you haven't logged in for 10 days etc and you haven't told us why..then you really shouldn't be a guardian.. Being able to see activity in clan interface would be super useful
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Teaweasel 121 Druid (Morrigan, Clan: Avalon, On Hiatus)
Teaweasel 133 Druid (Arawn, Retired)
Best Build is a 30/30 in Thinking for yerself ;)

Re: Lol edit: This thread contains Update 3 info from Admin

#37
Admin, I strongly hope you guys choose to put level restrictions on The Otherworld and Stonevale as well. The ravine and the Catacombs don't need level restrictions. These are my thoughts on restrictions:

Catacombs - None
Shalemont Ravine - None
Stonevale - 50
The Otherworld - 80

At level 80 you really start to lose XP from mobs. Most Bloodgrove druids (all types) are level 75-80 (not very many 80s). Training just gets to be a bit of a drag and not too much fun anymore. We high levels need a new area to train, but one that is not accessible to low levels, keeping the shouts serious. Thanks for reading. :)
Blazedawg - Level 100+ Warrior
Jethro - Level 56+ Druid
BlazingSparks - Level 51+ Ranger
BlazedawgX - Level 41+ Rogue

EPONA, Loyal Clansman of PandeMoanium

Deuteronomy 20:1

Re: General Confusion on what is in Update 3 vs Update 4

#38
I can't wait! Just to clarify, is the new area only accessible if you are lvl 80?
Hi there, there are no level restrictions so it's accessible by level 1 beggars also right now.

Would you prefer to have level limits on zones?

Thanks!
Should be lvl 60
there r no lvl 60 beggars and its an easy enough lvl to get to
Beastonator- Lvl 85 Warrior
Awesomeonator- Lvl 32 Druid
Studinator- Lvl 21 rouge

(workin on those alts)
PROUD MEMBER OF RAPTURE EVE

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