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Re: Fairest Way to Distribute Raid Drops?

#31
Okay seems fair in all honesty. How do you give out priority points though? I can be extremely activr at raids for a month, then when school work gets heavy , I tend to be inactive. Would another player that was less active than me previously but active during my inactiveness be prioritized over me?
Basically, you would have your points hut they would decay on a percentage at the same rate as every other clan member and yes if you were gone for weeks/ months you could be passed by another clanny, but thats just how it works and its honestly fair for the active clanny to get the gear over an inactive.
Pdizz
Warrior
Morrigan
Clan Avalon

Re: Fairest Way to Distribute Raid Drops?

#33
In my clan, hrung items royal and below are rolled for and the others (imperial/void/godly) are given via merit - total points accumulated within the last month. Each dl boss corresponds to a set number of points.

Aggy and mordris are rolled for currently but mord may be altered soon as we kill it more smoothly over time.
SeverousSnape L200 Mage
RaunchyRogue L196 Rogue
Mischievous L160 Ranger
AbsolouteZero L150 Druid

General of Aeon
I collect "things"

Re: Fairest Way to Distribute Raid Drops?

#34
priority is a balance of the points you earned, minus the value of the gear you have claimed, so whenever you claim gear it not only lowers your dkp value, it also adds a negative value to your priority

simple example

raid=100 points
ring value= 50 points

you should now have 50 points left, but the ring now adds a - value to your priority so it is now say 40

not exactly how it works but you get the idea :p

points also decay, for example points you earn in a raid, will lose 10% ov their value a month later
lol, what's funny is that only a few Ava members actually took time to understand how our system works. I guess the bottomline is that they all trust it enough and bought into the system and understood that it addressed a lot of issues related with loot distribution within a clan.

First of all, the points you earn from a raid only lose value through decay. I call them Effort Points or EP.
Second, each item is assigned a "gear points" value and when a member takes an item, they are given Gear Points or GP.

Priority is calculated as EP/GP.

Thus in Pigman's example, if you have 100 EP and you take an item worth 50 GP, your Priority is 100/50 = 2.0.
Another member with 130 points who took an item worth 30 points will have a PR of 130/30 = 4.33.

The following raid, both EP and GP will decay at a rate of 5%, so whilst PR remains the same, the EP and GP are reduced.

In Pigman's example, you will have 95/47.5 = 2.0.
The other member will have 123.5/28.5 = 4.33.

If the raid is worth 10 points, and the other member takes another item worth 30 points, his PR will change as follows:

(123.5+10) / (28.5+30) = 2.28.

While your PR will improve to:

(95+10) / 47.5 = 2.21

As you can see, even though the other member has taken 2 items (worth 60 points total), and you only have taken 1 item (worth 50 points), you still have a lower priority because the other person has attended more raids and deserves more loot for his effort. But if the other person took a more expensive item, perhaps you will have the higher priority.

Eventually it balances out, and the system will have a healthy loot rotation - which is exactly what it is, only it's not a simple round-robin rotation, and the more active members typically end up getting more loot than others. Although sometimes the more desirable items also end up with less active members and that's one part where luck plays a part because the good drops aren't very common.

An example of this was back in the Aggy days, when our active mages were taking Shadow and Void Grimoires and bracelets, so their priority went down. Eventually the highest priority mage was the least active one and a Godly Assassins Luring ring dropped and ended up to him. Now that mage has quit CH and since it was bound to him, we never can use it again for another clan member.
Last edited by Aileron on Sat May 17, 2014 10:50 pm, edited 1 time in total.
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There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

Re: Fairest Way to Distribute Raid Drops?

#36
priority is a balance of the points you earned, minus the value of the gear you have claimed, so whenever you claim gear it not only lowers your dkp value, it also adds a negative value to your priority

simple example

raid=100 points
ring value= 50 points

you should now have 50 points left, but the ring now adds a - value to your priority so it is now say 40

not exactly how it works but you get the idea :p

points also decay, for example points you earn in a raid, will lose 10% ov their value a month later
lol, what's funny is that only a few Ava members actually took time to understand how our system works. I guess the bottomline is that they all trust it enough and bought into the system and understood that it addressed a lot of issues related with loot distribution within a clan.

First of all, the points you earn from a raid only lose value through decay. I call them Effort Points or EP.
Second, each item is assigned a "gear points" value and when a member takes an item, they are given Gear Points or GP.

Priority is calculated as EP/GP.

Thus in Pigman's example, if you have 100 EP and you take an item worth 50 GP, your Priority is 100/50 = 2.0.
Another member with 130 points who took an item worth 30 points will have a PR of 130/30 = 4.33.

The following raid, both EP and GP will decay at a rate of 5%, so whilst PR remains the same, the EP and GP are reduced.

In Pigman's example, you will have 95/47.5 = 2.0.
The other member will have 123.5/28.5 = 4.33.

If the raid is worth 10 points, and the other member takes another item worth 30 points, his PR will change as follows:

(123.5+10) / (28.5+30) = 2.28.

While your PR will improve to:

(95+10) / 47.5 = 2.21

As you can see, even though the other member has taken 2 items (worth 60 points total), and you only have taken 1 item (worth 50 points), you still have a lower priority because the other person has attended more raids and deserves more loot for his effort. But if the other person took a more expensive item, perhaps you will have the higher priority.

Eventually it balances out, and the system will have a healthy loot rotation - which is exactly what it is, only it's not a simple round-robin rotation, and the more active members typically end up getting more loot than others. Although sometimes the more desirable items also end up with less active members and that's one part where luck plays a part because the good drops aren't very common.

An example of this was back in the Aggy days, when our active mages were taking Shadow and Void Grimoires and bracelets, so their priority went down. Eventually the highest priority mage was the least active one and a Godly Assassins Luring ring dropped and ended up to him. Now that mage has quit CH and since it was bound to him, we never can use it again for another clan member.
It's sad that even a perfect system used across many mmos is downgraded by the loot tables and BoE of CH.
Rogue 166 - Ghostbro
Ranger 126 - Acebow
Warrior 85 - Ghostwar

Soldiersofjah
SULIS

Re: Fairest Way to Distribute Raid Drops?

#38
we use kinda simpler way, earn DKP by joining raids, and use dkp for bidding on drops. highest bidder wins.
In a prior mmo, we used a bidding system and it encouraged point hoarding and a less-deserving member getting an item by blowing all their points on a very rare, desirable item.
It also allows for people to manipulate the system by having an agreement with others to bid low to keep the purchase costs down and save their points for other items, which also usually results in an imbalance where one person may pay 100 points on an item and yet someone else might pay only 20 points because of different raid personnel or circumstances. Bidding systems don't ensure the most active members get the most loot.
It is simple to administer and easier to understand, I grant you that, hence why it's popular in many MMOs. But fair? Not in my book.
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There are two types of people in this world: Those who crave closure

A business is more profitable if they don't gouge and piss off customers.

Re: Fairest Way to Distribute Raid Drops?

#39
On our server both tops clans use the dkp system but with very different basics. For example u earn dkp by showing up to raid bosses and dl bosses. That's about where the similarity ends. In one clan, buying as selling dkp is encouraged, in another its forbidden. I one clan they auction raid drops by dkp over a 24hr period so everyone gets to bid. In the other they not only bid on raid drops but also on dragonlord drops but u can only bid if you were at the boss. To discourage less active members from point hoarding, i believe (i may b rong) that the clan who auctions drops over 24 hours says u must bid double the amount of dkp of another persons bid if you were not present for the kill. Basically im saying the dkp system is a good one but has many variations depending on whether u want your clan to suck, or if u want it to be succesful :P
Thund3rstruck- 225 DG Warrior
St0rm- 215 Druid
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