Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Fellow beta testers

#31
223...alllllmost 224 Druid depending on when the migrate us over ;) I play off and on all day EST time from noon - 2am. Looking forward to clanning up for raiding on the new bosses!! I’m built with lots of hybrid jewelry to help me do bounties but I’m usually a support Druid and will alt to max (50) skills : heals (all three), winds, bark, and a couple of wards or bless and a ward once we see what we are dealing with, while losing my vines and lightning strike.
theKestrel of Dal Riata, Morrigan, et al

Re: Fellow beta testers

#35
I figured closed beta was for the new bosses. No need for any new EG bosses below 215... hoping no new EG bosses below 220...
I’m sick of using an alt to gear my main ._.

I guess that makes sense but meh, guess we will all find out tomorrow ;)
Tough luck, Muldar already said last year that raid bosses would range from 190-220 so a little bit of content for everyone that can get into the Gardens. Idk about you, but 4 raid bosses below EG is not enough... hardly anything compared to other games

Actually, hrung and aggy arnt really “raids” anymore
Considering in other games you aren’t pushed to get to EG in 1-2 months I would understand more raid bosses... but CH is streamlined in such a way where you get 220 in 1-2 months if you try. With that kind of game play there isn’t a reason for non EG raid bosses.

My complaint is that It seems like OTM is remaking Hrung, Mordy, and Necro. Similar boss levels, slight loot upgrade.
So instead of more bosses to kill for complimentary loot, we now have more of the same. And because of gear bottlenecks and drop rates both old and new bosses will be camped alike.

I’m sick of using an alt to gear my main.
If you are going to make mid game raid bosses, do that... but don’t make the gear from those bosses on a scale where it has use compared to EG drops.
For example: mord spears, hrung skulls and gele weapons...
Hell, I’m still using a hrung hat on my 227 mage...

I can only wait and see, but I’m praying OTM didn’t just remake hrung mordy and necro but actually designed bosses with complementary loot, and designed it so that any boss that drops gear that would be useful to an EG player can be locked by an EG clan instead of an eg clans lock alts...
Your idea of endgame structure would favor dominant clans. No secondary or upcoming clans would be able to compete once a clan has obtained enough endgame gear from the 220 bosses. This is why it's a blessing for competitive servers that gelebron loot isn't game-changing and gear from other bosses can still compete at endgame. I don't doubt for a minute that no matter what comes in CG, endgame clans won't ever stop farming necro and mordris, why would they? We still see it happening with aggy, meteoric, frozen, etc. As long as there's something up to kill, it's gonna be killed, and we can't have gear dropping exclusively from 220 bosses that is so immense that it gives no one else a chance to compete on those same endgame bosses.
World - Sulis
Clan - Toxic

H3ROsRogue - lvl 220 rogue
H3ROsRanger - lvl 200 ranger
H3ROsMage - lvl 220 mage
H3ROsDruid - lvl 220 druid
H3ROsWarrior - lvl 200 warrior
H3ROsLocker - lvl 190 rogue

Can't imagine losing kills to a ranger in 2019.

Re: Fellow beta testers

#36
Tough luck, Muldar already said last year that raid bosses would range from 190-220 so a little bit of content for everyone that can get into the Gardens. Idk about you, but 4 raid bosses below EG is not enough... hardly anything compared to other games

Actually, hrung and aggy arnt really “raids” anymore
Considering in other games you aren’t pushed to get to EG in 1-2 months I would understand more raid bosses... but CH is streamlined in such a way where you get 220 in 1-2 months if you try. With that kind of game play there isn’t a reason for non EG raid bosses.

My complaint is that It seems like OTM is remaking Hrung, Mordy, and Necro. Similar boss levels, slight loot upgrade.
So instead of more bosses to kill for complimentary loot, we now have more of the same. And because of gear bottlenecks and drop rates both old and new bosses will be camped alike.

I’m sick of using an alt to gear my main.
If you are going to make mid game raid bosses, do that... but don’t make the gear from those bosses on a scale where it has use compared to EG drops.
For example: mord spears, hrung skulls and gele weapons...
Hell, I’m still using a hrung hat on my 227 mage...

I can only wait and see, but I’m praying OTM didn’t just remake hrung mordy and necro but actually designed bosses with complementary loot, and designed it so that any boss that drops gear that would be useful to an EG player can be locked by an EG clan instead of an eg clans lock alts...
Your idea of endgame structure would favor dominant clans. No secondary or upcoming clans would be able to compete once a clan has obtained enough endgame gear from the 220 bosses. This is why it's a blessing for competitive servers that gelebron loot isn't game-changing and gear from other bosses can still compete at endgame. I don't doubt for a minute that no matter what comes in CG, endgame clans won't ever stop farming necro and mordris, why would they? We still see it happening with aggy, meteoric, frozen, etc. As long as there's something up to kill, it's gonna be killed, and we can't have gear dropping exclusively from 220 bosses that is so immense that it gives no one else a chance to compete on those same endgame bosses.
I’ve been in both a dominant clan and a challanger clan.
I understand level lock at some bosses, but requiring mains to use alts to gear their mains? It’s backwards logic...
As I said above more mid game bosses would be nice for the game, but OTM needs to fix EG loot first. EG bosses should not have level lock, it’s absurd that some EG players can’t lock gele atm...
That’s my only issue :/
Feel free to pm me about anything or talk to me in game :D
Bob The God
This Bob guy is a guide? Legitimately?
Former EG try hard who’s now relaxing midgame on crom.
Fire Mages are where its at

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