Celtic Heroes

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Re: Does anyone use the arena

#41
The "wildlife" arena idea that someone mentioned earlier sparked an idea...

What if the center of the Arena had a random rotating spawn, with a more frequent spawn rate, but it pulled from a pool of all possible C-H mobs, ranging from low-level wolves to high-level boss/rare mobs? Low/mid level mobs could spawn more often, but occasionally a Wyvern or Bonehead-type mob could spawn in the Arena. Wouldn't that be cool? This could be more representative of a gladiator-type arena, with varying degrees of beasts and such.

Spawn rate could be 1 hour or so, to give players/groups sufficient time to battle without mob interference, if desired. This would also offer low levels a chance to camp and fight if they want, as well as occasionally bring in high-levels players.
DonkeyPunch (Rogue) - Lvl 150
BilboBaggins (Mage) - Lvl 130
JiggaGlow (Druid) - Lvl 128
Morrigan, Clan Avalon
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Re: Does anyone use the arena

#42
+1 for the leystone, sick of walking through Farcrag to go to arena.

I think just clan vs clan and grp vs grp arenas will be cool!
The reason why there is no leystone inside is so that no one can fast travel within the arena and escape a fight.
If you fast travel out while you're in battle in the Arena, it's as if you lose (the other player gets PvP xp).
Thats why I say have the leystone just outside the arena in farcrag.
Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?

Copy this sig! :)

Wiki: http://www.wisdomunderground.com/wiki

Re: Does anyone use the arena

#43
The "wildlife" arena idea that someone mentioned earlier sparked an idea...

What if the center of the Arena had a random rotating spawn, with a more frequent spawn rate, but it pulled from a pool of all possible C-H mobs, ranging from low-level wolves to high-level boss/rare mobs? Low/mid level mobs could spawn more often, but occasionally a Wyvern or Bonehead-type mob could spawn in the Arena. Wouldn't that be cool? This could be more representative of a gladiator-type arena, with varying degrees of beasts and such.

Spawn rate could be 1 hour or so, to give players/groups sufficient time to battle without mob interference, if desired. This would also offer low levels a chance to camp and fight if they want, as well as occasionally bring in high-levels players.
And have the monsters drop better gold than normal, kind of like a prize for the gladiator. Or some kind of special drop, mabye metoric things like iron goblet and fairy diamonds, ect.
Nerfed Mage ~140
Why play a class where skills cost more than other classes for same damage?
Why play a class with no auto attack?
Why play a class with 1/3 the armor?
Why play a caster?

Copy this sig! :)

Wiki: http://www.wisdomunderground.com/wiki

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