Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: In game Death penalty *admin response, give feedback

#41
Wow,

Why would anyone suggest that dieing your toon looses exp, and you Druids who are feeling un used join Gwyidon and clan Solitaire (save me always healing) my Druid is the toon I use the most.
I personally think it would be unfair to implement any kind of death penalty to this already awesome game it would exclude anyone who can't buy platinum from the game, reducing the amount of players I would however agree with a revamped spring of life skill the skill currently sucks it would reduce the money spent on Rez idols yes but it would only allow for the same if not more money to be spent on other plat items.
There is no other skill on any other class that is as useless as spring of life currently is to a Druid.
I would also like to see new Druid spells like white mages in many other games maybe a haste or life skill and different variances of heal to add more depth to the class. I also agree there is already a penalty to death u miss out on drops an exp gurantee if this goes forward a lot of players quit and find other games where they aren't penalised for not spending heaps of money.
Peace out :)


I don't understand the logic behind this post. How would a death penalty be unfair to non plat purchaser ? When dead you do not miss out on drops only xp , and as of now it requires plat to raise because no Druid with any sense is using spring of life.
Precisely. If anything the current system favors plat spenders who can buy idols whenever they need instead of Having to pay gold for idols. A Death penalty system would just encourage people to stay alive better than they already do. People may start investing more into vitality and you'd start to see DPS start backing away from fights to heal themselves, etc, etc, just give the game a little more depth and add strategy.

Re: In game Death penalty *admin response, give feedback

#42
Are you guys trying to make this game more boring ....... Now just to play the game you will need. 3 ppl fix the lack content , make gold is hard as is to loose a oercent just be cause you died .

This game is celtic Heroes and this choise to be able to died , make unique stop trying to make like a cheap copy from others mmo .

I mean you ppl make a full curcle about supporting or not supporting the game, on each servers is a few hundred players and only few dozen have well stablish clans with enough helaers to do boss runs why not let ppl who want used 100's idols use them ..... Devs keep listen wrong ppl .


If you are support class thats your choice hut as tank if i died and use a idol and have my stats nerfted means that problably i will stop playing cause will be stupid to wait 2 minutes to be able to tank a boss when he cant wipe out the whole group. Must warriors used to use heavy amount of platinum in restoration pots to be alive now we dnt cause cooling time add penalties and you will see empty servers.
Last edited by Fromen on Fri Nov 09, 2012 5:29 pm, edited 2 times in total.
Inactive player .

En este juego , mientras tanto otros juegos se llevan mi plata.

Re: In game Death penalty *admin response, give feedback

#43
Whichever, if any, of these ideas are added to game the spring of life spell should absolutely be exempt from the penalty. SoL should also revive people with a percentage of their total health. I'm in favor of seeing that percentage raise with acquired levels (lvl 1 - 3% lvl 2 - 6%, ..., lvl 10 - 30%, ..., lvl 30 - 90%)
Skills cap at 50, so 2% per level sounds better.

Examples:
Lvl.5 - 10%
lvl.30 - 60%
lvl.40 - 80%
lvl.50 - 100%
SirBlaze333 - 220+ Warrior
(Returning Player)

Re: In game Death penalty *admin response, give feedback

#44
Whichever, if any, of these ideas are added to game the spring of life spell should absolutely be exempt from the penalty. SoL should also revive people with a percentage of their total health. I'm in favor of seeing that percentage raise with acquired levels (lvl 1 - 3% lvl 2 - 6%, ..., lvl 10 - 30%, ..., lvl 30 - 90%)
Skills cap at 50, so 2% per level sounds better.

Examples:
Lvl.5 - 10%
lvl.30 - 60%
lvl.40 - 80%
lvl.50 - 100%
Makes sense to me.

Re: In game Death penalty *admin response, give feedback

#45
Implementing any death penalty to this game is the worst idea ever and everyone will have rants about it until its removed. Why? Not because death penalties are a bad idea, but simply because its TOO EASY to die in this game, particularly when the aggro ranges of mobs is so large and certain areas like aggragoths lair are packed with mobs, making it almost impossible for a lvler without a camo to go in and lvl without getting raped by mobs.
Then you have areas like the bridge where 12 adds atk u at once, how are u meant to survive that? Keep logging every few steps?
Its easy to say death penalties work now after majority of people hav lvld to high lvls and aggro ranges slightly reduced, but unless these aggro ranges are dramatically reduced and there are no such areas where multiple mobs bolas and rape u, people are just gona start complainin and it will make the game extremely annoying coz people will keep dying and people will start beggin druids to run with them everywhere theyr goin for an escort, and guess what druids r not gna bother.

Put it simply, there are far more pressing issues in this game that need fixing; wastin ur time making a death penalty which does not affect the gameplay in a positive way so much, when you could be spending time and resources on improving real issues, is not a good idea. Deal with the real issues first, then worry about these little things. Just my opinion anyway
Last edited by Immortalius on Fri Nov 09, 2012 7:39 pm, edited 1 time in total.
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Immortalius Lvl 215+ Warrior
Vyper Lvl 196 Ranger


Aeon
Taranis

Re: In game Death penalty *admin response, give feedback

#46
Well instead of a stick how about a carrot?

Don't create a death penalty but instead create a life bonus. For every kill your level you get a +1% bonus to xp and gold and ability training. IF you can stay alive for 100 kills your level then you get +100% on everything. No credit for things lower level than you. Death means a restart.

The down side is that PVP will be empty if it resets your kill count.
Papi - Arawn - Beta 4
GuildChief- / MageGuild (Chief)
Glanmoric-Mage 120
Duergath-Rogue 100 TheFamily Chief
Whuric-Druid 91
Volar-Warrior 91
Doriz-Ranger 70
"Growing old is for people who have forgotten how to play."

Re: In game Death penalty *admin response, give feedback

#48
Implementing any death penalty to this game is the worst idea ever and everyone will have rants about it until its removed. Why? Not because death penalties are a bad idea, but simply because its TOO EASY to die in this game, particularly when the aggro ranges of mobs is so large and certain areas like aggragoths lair are packed with mobs, making it almost impossible for a lvler without a camo to go in and lvl without getting raped by mobs.
Then you have areas like the bridge where 12 adds atk u at once, how are u meant to survive that? Keep logging every few steps?
Its easy to say death penalties work now after majority of people hav lvld to high lvls and aggro ranges slightly reduced, but unless these aggro ranges are dramatically reduced and there are no such areas where multiple mobs bolas and rape u, people are just gona start complainin and it will make the game extremely annoying coz people will keep dying and people will start beggin druids to run with them everywhere theyr goin for an escort, and guess what druids r not gna bother.

Put it simply, there are far more pressing issues in this game that need fixing; wastin ur time making a death penalty which does not affect the gameplay in a positive way so much, when you could be spending time and resources on improving real issues, is not a good idea. Deal with the real issues first, then worry about these little things. Just my opinion anyway
Not really. The admins idea is very minor death penalty. Honestly, if you are dying MORE THAN ONCE EVERY TWO MINUTES, you are doing something wrong. The only ones these will not appeal to are those who take death as a trivial thing. Yesterday we watched a clan idol kill Ignus for almost an hour.
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Re: In game Death penalty *admin response, give feedback

#49
Implementing any death penalty to this game is the worst idea ever and everyone will have rants about it until its removed. Why? Not because death penalties are a bad idea, but simply because its TOO EASY to die in this game, particularly when the aggro ranges of mobs is so large and certain areas like aggragoths lair are packed with mobs, making it almost impossible for a lvler without a camo to go in and lvl without getting raped by mobs.
Then you have areas like the bridge where 12 adds atk u at once, how are u meant to survive that? Keep logging every few steps?
Its easy to say death penalties work now after majority of people hav lvld to high lvls and aggro ranges slightly reduced, but unless these aggro ranges are dramatically reduced and there are no such areas where multiple mobs bolas and rape u, people are just gona start complainin and it will make the game extremely annoying coz people will keep dying and people will start beggin druids to run with them everywhere theyr goin for an escort, and guess what druids r not gna bother.

Put it simply, there are far more pressing issues in this game that need fixing; wastin ur time making a death penalty which does not affect the gameplay in a positive way so much, when you could be spending time and resources on improving real issues, is not a good idea. Deal with the real issues first, then worry about these little things. Just my opinion anyway
Not really. The admins idea is very minor death penalty. Honestly, if you are dying MORE THAN ONCE EVERY TWO MINUTES, you are doing something wrong.
Exactly, people are just used to being able to die twenty times in one fight and have it not be an issue. I agree with Aileron.

Re: In game Death penalty *admin response, give feedback

#50
Implementing any death penalty to this game is the worst idea ever and everyone will have rants about it until its removed. Why? Not because death penalties are a bad idea, but simply because its TOO EASY to die in this game, particularly when the aggro ranges of mobs is so large and certain areas like aggragoths lair are packed with mobs, making it almost impossible for a lvler without a camo to go in and lvl without getting raped by mobs.
Then you have areas like the bridge where 12 adds atk u at once, how are u meant to survive that? Keep logging every few steps?
Its easy to say death penalties work now after majority of people hav lvld to high lvls and aggro ranges slightly reduced, but unless these aggro ranges are dramatically reduced and there are no such areas where multiple mobs bolas and rape u, people are just gona start complainin and it will make the game extremely annoying coz people will keep dying and people will start beggin druids to run with them everywhere theyr goin for an escort, and guess what druids r not gna bother.

Put it simply, there are far more pressing issues in this game that need fixing; wastin ur time making a death penalty which does not affect the gameplay in a positive way so much, when you could be spending time and resources on improving real issues, is not a good idea. Deal with the real issues first, then worry about these little things. Just my opinion anyway
Not really. The admins idea is very minor death penalty. Honestly, if you are dying MORE THAN ONCE EVERY TWO MINUTES, you are doing something wrong.
Exactly, people are just used to being able to die twenty times in one fight and have it not be an issue. I agree with Aileron.

Sorry i dont own 8 devices and 7 druids to keep me alive I use 100 idols and so what is my choice why the game got change to give the edge to you and your 8 druids.

I will speak for growing clans the will used 100 idols to kill a boss , not 8 druids. Otm makes revenue on idols so why they want to reduce their income .... For players who dont use platinum anymore..... When low levels ask me to do a boss with them i used 5-10 idols to help them enjoy the game and get the drops. Why i should get punnish cause i buy platinum and used you should get punnish for your sigils ?
Inactive player .

En este juego , mientras tanto otros juegos se llevan mi plata.

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