Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: New Heroes Landing - what do you think

#41
I think u still dont understand that ppl shouldnt play this game up to lvl 20 and quit so we can say 'it worked'. Its a good addition ONLY if the rest is working fine.
That would not be the definition of it working, as I have mentioned previously it would be a design change for the initial drop off in player numbers based on installs to retention.

The team are always looking into the overall balancing of the game, this year we plan to look into the XP balancing for the entire game.

We do after all have a large player base that has made it past 20.

Re: New Heroes Landing - what do you think

#42
And even larger player base quitting and becoming less active. First necro on belenus : 44 toons. Necro now : 21 or so. Not because we can do it with less, we just cant get more really.
Raid boss back then : 40 ppl on average
Raid boss now on Belenus : 20 ppl on average

Thats a drastic decrease, a single person who quit was a person who had over 30k sigils total split between 5 toons (most his toons had their hp and energy fully regen with one tick, the rest with two, probably over 50k sigils), that person quit although he was working on new toons, u can figure out how much money a single person like that provides u, and he was lvl 190, think if he would lvl to 220 not to mention use gear that gives more hp/vit and energy/foc, thats even more sigils.
#NerfMages #AvoidBalance #WhyPlayARogue #MeatShieldOnly #HealingSlavesOnly

OP dps warrior on Belenus, hot af melee druid on Nuada. #Elementals #Apex

Re: New Heroes Landing - what do you think

#43
And even larger player base quitting and becoming less active. First necro on belenus : 44 toons. Necro now : 21 or so. Not because we can do it with less, we just cant get more really.
Raid boss back then : 40 ppl on average
Raid boss now on Belenus : 20 ppl on average

Thats a drastic decrease, a single person who quit was a person who had over 30k sigils total split between 5 toons (most his toons had their hp and energy fully regen with one tick, the rest with two, probably over 50k sigils), that person quit although he was working on new toons, u can figure out how much money a single person like that provides u, and he was lvl 190, think if he would lvl to 220 not to mention use gear that gives more hp/vit and energy/foc, thats even more sigils.
I think there will always be a drop off in player base as a game progresses, it will be up to the Design Team to create content that brings in new players and keeps the old ones playing.

In the same way that would be retention in an end game player base compared to lower levels.

Re: New Heroes Landing - what do you think

#44
And even larger player base quitting and becoming less active. First necro on belenus : 44 toons. Necro now : 21 or so. Not because we can do it with less, we just cant get more really.
Raid boss back then : 40 ppl on average
Raid boss now on Belenus : 20 ppl on average

Thats a drastic decrease, a single person who quit was a person who had over 30k sigils total split between 5 toons (most his toons had their hp and energy fully regen with one tick, the rest with two, probably over 50k sigils), that person quit although he was working on new toons, u can figure out how much money a single person like that provides u, and he was lvl 190, think if he would lvl to 220 not to mention use gear that gives more hp/vit and energy/foc, thats even more sigils.

I miss scorch too :) Celtic heroes staff sent him a nice Celtic heroes poster with everyone's signature. That was awesome.
I would love to receive a poster too :) make it happen muldar lol. Lvling 3 toons to 230 wasn't easy. Only player on Belenus still to be 230. (Won't last long) :).
Belenus

naruto2 ranger 231
heal Druid 231
fireball mage 231
R0uge - rogue lvl 217

Re: New Heroes Landing - what do you think

#46
i love it it shows the new commers the awesome potentual in this game!!

Is your primary motive to comment as much useless information as possible in order to get your post count higher?

Back to the topic at hand;

I haven't a clue why this post is still going, New heroes landing is useless and was a utter waste of time, period.
As I said in my first comment, the primary issue at hand is regen nothing more for low levels. OTM trying to lay the new design on "Its to draw players in" is just not correct. I'm pretty damn sure the game drew enough players in, what they FAILED to do is keep them players. Also as I've stated previously it is certainly not (and that is a huge 'not') the image of the game or how it looks that is what players enjoy, it is the sense of accomplishment...which is why such dreadfully designed games such as runescape were such a success, there was always something to do other than train your stats. This is a huge area at which CH lacks. Here's an overview of CH; Level, camp for armour. level, camp for more armour, level. It is just a never ending spiral, and this is why Crafting and Fishing will be such an imperative part of CH in order to move it forward as both a game and a business.
go cry mama random..
my intention was to say the starting place looks dope as i spent couple hours in there whilest closed ran,
~Exe~
I'm looking to change the perception of people and all of the beautiful things that it brings,-Exe2k15
Executive of Epona
Beetlejuice of Donn
Clan: Concordiia
Youtube channel:
https://www.youtube.com/channel/UC1strz ... vH82nKhe4Q

Re: New Heroes Landing - what do you think

#49
Heres the bottom line Muldar and OTM. Fix what the veteran supports of your game want fixed and then focus on the rest of the game. The level 2 people in heroes landing don't fund the game by buying plat, we do, and the more you ignore us, the sooner we are going to stop doing that. That isn't a threat, that is just customer service.
Gwydion - Xei - Warrior - 215
Taranis - Iridescence - Rogue - 225

Just want to make the game better.

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