Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: Boss drops discussion

#41
I wouldn't say that those skills suck, they just have no purpose atm... This is something that OTM should look into and make every skill useful for lvling and bossing
Level 210+ Warrior, Lugh

-You know a world transfer is legit when it is posted on the forums-
BOYMCLIR: AUTOPLAY HEROES, REVENGE OF BOB THE GOD

Re: Boss drops discussion

#42
The only issue I have with this is the Light Heal items. You cant hate on Light Heal haha. Light Heal is like a smaller version of Natures Touch.
Whats better then Celtic? Something called life I heard....
Epona
225 Ranger
217 Rogue
220 Druid
216 Mage
216 Warrior
Real life is more important

Re: Boss drops discussion

#44
I wouldn't say that those skills suck, they just have no purpose atm... This is something that OTM should look into and make every skill useful for lvling and bossing
I would certainly say thise skills suck. In 5 years what use do we have for them? None. How long ago did the carrow update come out with mordy and those trash rings? The still have "no purpose". Why do you always defend otm when they mess up? Why do you talk about things you dont know about?
Arawn
Ventius - level 227 ranger of dawn
Epona
Ventius - level 222 noob ranger of Enigma
Belenus
Ventius - level 163 druid

RIP badabing

Your newest blue name who has dreams to one day be purple

Re: Boss drops discussion

#45
I wouldn't say that those skills suck, they just have no purpose atm... This is something that OTM should look into and make every skill useful for lvling and bossing
I would certainly say thise skills suck. In 5 years what use do we have for them? None. How long ago did the carrow update come out with mordy and those trash rings? The still have "no purpose". Why do you always defend otm when they mess up? Why do you talk about things you dont know about?
Amen. Something that doesn't have a purpose (yet) is just worthless. If OTM didn't plan on making these skills useful in the last 5 years, they probably will never.
Perkamentus, lv 230 Full Doch Gul Ice Mage
Avanor, lv 220 Rogue
Silvos, lv 191 Ranger

Retired Chieftain now Clansman of Pegasus, Lugh.

Re: Boss drops discussion

#46
I wouldn't say that those skills suck, they just have no purpose atm... This is something that OTM should look into and make every skill useful for lvling and bossing
I would certainly say thise skills suck. In 5 years what use do we have for them? None. How long ago did the carrow update come out with mordy and those trash rings? The still have "no purpose". Why do you always defend otm when they mess up? Why do you talk about things you dont know about?
My greatest pet peeve on this forum "you don't know anything". You guys complain so much about the same issue that it's almost impossible not to know about it, and I've been in a couple top clans and learned from the endgame players about endgame bosses and drops. Saying that one has to fight the boss to know the boss is so bad, it's like saying we don't know anything about George Washington because we didn't live through that time period. Every skill is good in its own way and strategy, just because you don't use any of those strategys doesn't mean that the skills suck.
Level 210+ Warrior, Lugh

-You know a world transfer is legit when it is posted on the forums-
BOYMCLIR: AUTOPLAY HEROES, REVENGE OF BOB THE GOD

Re: Boss drops discussion

#47
I wouldn't say that those skills suck, they just have no purpose atm... This is something that OTM should look into and make every skill useful for lvling and bossing
I would certainly say thise skills suck. In 5 years what use do we have for them? None. How long ago did the carrow update come out with mordy and those trash rings? The still have "no purpose". Why do you always defend otm when they mess up? Why do you talk about things you dont know about?
My greatest pet peeve on this forum "you don't know anything". You guys complain so much about the same issue that it's almost impossible not to know about it, and I've been in a couple top clans and learned from the endgame players about endgame bosses and drops. Saying that one has to fight the boss to know the boss is so bad, it's like saying we don't know anything about George Washington because we didn't live through that time period. Every skill is good in its own way and strategy, just because you don't use any of those strategys doesn't mean that the skills suck.
Goodluck finding a strategy that makes Hide and Conceal usefull for example.
Perkamentus, lv 230 Full Doch Gul Ice Mage
Avanor, lv 220 Rogue
Silvos, lv 191 Ranger

Retired Chieftain now Clansman of Pegasus, Lugh.

Re: Boss drops discussion

#48
I wouldn't say that those skills suck, they just have no purpose atm... This is something that OTM should look into and make every skill useful for lvling and bossing
I would certainly say thise skills suck. In 5 years what use do we have for them? None. How long ago did the carrow update come out with mordy and those trash rings? The still have "no purpose". Why do you always defend otm when they mess up? Why do you talk about things you dont know about?
My greatest pet peeve on this forum "you don't know anything". You guys complain so much about the same issue that it's almost impossible not to know about it, and I've been in a couple top clans and learned from the endgame players about endgame bosses and drops. Saying that one has to fight the boss to know the boss is so bad, it's like saying we don't know anything about George Washington because we didn't live through that time period. Every skill is good in its own way and strategy, just because you don't use any of those strategys doesn't mean that the skills suck.
Again defending otms decisions. What would you suggest we use defendive spikes for? Sacrifice? Energy well, energy harvest, hide?...Should i continue??? It amazes me that you can still justify saying these skills have a use. Being on rings from a 190 boss that has been out for years, meaning they are supposed to be used by eg players, have you ever stopped and wondered how many eg players use these skills? You say you have been in top clans so you should know the answer to that. Almost none.

Sure reading about the appauling drop rates gives you a rough idea in our issues, but until you see first hand the problems you really do have no idea. So il say again. Stop commenting on eg content where you have absolutely no idea or experience on what the real problems are.

You said you dont care if you earned eg gear or not. You just buy it and dw about earning it. You were kivked from the top clan. I think everyone can see why you were kicked now. But just keep talking and making yourself look even more pathetic. Cause it really makes for a good read and gives me something to laugh about
Arawn
Ventius - level 227 ranger of dawn
Epona
Ventius - level 222 noob ranger of Enigma
Belenus
Ventius - level 163 druid

RIP badabing

Your newest blue name who has dreams to one day be purple

Re: Boss drops discussion

#49
I myself love reading a bunch of needy players complain about pointless drops that have a good chance of sitting in the banks for months to come. You don't know the true reason why I was kicked unless if you want me to explain the whole story again which I'm sure no one wants to here again. People that get to know me find out that I'm a very chill person, but when I have an opinion on something, I will take a stand and defend that opinion. I don't know why you think I'm defending OTM because I have no intentions in doing so, so please stop posting misinformed posts, it'll make thing much easier.
Level 210+ Warrior, Lugh

-You know a world transfer is legit when it is posted on the forums-
BOYMCLIR: AUTOPLAY HEROES, REVENGE OF BOB THE GOD

Re: Boss drops discussion

#50
I wouldn't say that those skills suck, they just have no purpose atm... This is something that OTM should look into and make every skill useful for lvling and bossing
This is like saying "I wouldn't say you're stupid, you just lack intelligence and have no common sense."

If a skill has no useful purpose, it sucks.

That being said, quite a few boss drops suck because the skills suck. Fix the skills and some boss drops (not all) automatically improve.

It's been well established that rogues are the de facto target lockers on most bosses (excluding just a few, like those EDL with low cold resist). Given that role, Hide could be buffed to add X% damage to the first attack exiting Hide, the damage bonus scaling with points invested. For example: +50% damage at Hide 1, +148% damage at Hide 50.

Energy Well should be removed. It's power should be given to Energy Boost so you get both effects in one skill: energy regen and max energy. Same scalings. Extended duration. Shorter cast time.

With Energy Boost as the new ultimate +energy skill, Sacrifice should no longer add energy to the mage. Instead, Sacrifice should sap the target enemy's power at a cost to the mage's health. All of the target enemy's skills and autos should be penalized by a high %—the % as well as the health cost scale with points invested in sacrifice—for a brief period of time. Sacrifice should be instacast or 1 second cast time at most so it can be strategically used. It's brief duration means that multiple mages can carry it. The power debuff on the target applies to all skills, including heals, buffs (like armor increases) and damage shields, so it could be used offensively as well. With certain exceptions, invulnerability shields could be pierced briefly by a Sacrifice—example, 50% power reduction means an "invulnerable" target takes 50% damage while a Sacrifice debuff is active.

Given the massive availability and cheap price of idols because of chests, Spring of Life should remove all stacks of Curse of the Fallen and restore full health and energy. Not sure if SoL already does this, I have never built a druid with the skill or seen another druid use it. Energy cost, cool down, and cast time should be adjusted generously.

Entangle should not only reduce target attack speed by 50%, but also movement speed by another 50% when combined with Bolas (bolas reduces more movement speed as the ranger's relative level gets higher, a 230 ranger bolasing a level 10 target is virtually a root). So if a Bolas does -60% movement speed, stacking Entangle should make it -80%. If -80% with Bolas alone, Bolas + Entangle = -90%. Logical really, if you had a weighted chain around your feet plus a big net thrown over you, you'd probably move slower than just with the weighted chain.

OTM developers, just sit down for a few minutes and notice what skills players are obviously complaining about and not using. Then spend a few more minutes brainstorming how to fix them. (It's called rebalancing and it happens all the time in competitive MOBAs like League of Legends.) If you don't have ideas on how to rebalance skills, outsource the work to the players through a contest or something.

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