Celtic Heroes

The Official Forum for Celtic Heroes, the 3D MMORPG for iOS and Android Devices

Re: How does OTM decide what game changes are a priority

#41
I'm appalled at the fact that OTM has prioritized Heroes Landing over class balance. Why would someone create an entire new area that a player will spend 60 seconds in when skills like rescue exist.
Probably because too many players were quitting in the first 60 seconds of gameplay. The game used to have a much larger and healthier influx of new players. These days, due to competition with other games I suppose, there are far fewer new players, most of the new players actually seem to be alts/returning players of one flavor or another.

Not that many things don't need fixing as you point out, but without a new susraining player base the game will eventually die out.
I agree with the part about competition with other games. Celtic heroes has been around for 5 years and still has no auction house. New players "and old ones" expect to have one. When a mmorg is missing a key element such as that it seems unfinished or poorly conceived and deservedly so. When there are many mobile mmorg options to choose from why would a new player want to stand around in Lirs like an idiot getting spammed with trade requests when one app over there is a mmorpg with a auction house to handle trades and sales in a professional manner? For what its worth my opinion is that OTM should make creating an auction house a top priority.
Black Company of Taranis

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